[ENG]Butcher dress[KITBASH][TORIBASE]
- Digital1,680 JPY
![[ENG]Butcher dress[KITBASH][TORIBASE]](https://booth.pximg.net/8ffc7807-7b2a-484d-adeb-766daf56eff4/i/3338458/8aa4f189-d3a8-4afc-9214-f7c37f2cd038_base_resized.jpg)
こんにちは 本製品には、「toribase」用のハーネスとラテックススーツが含まれています。 https://tori-nyan.booth.pm/items/3261047 スーツとしても使えますが、その改造やそれをベースにしたキットも販売・流通させることができます。 [toribase]と同じライセンスを継承しています。 ノーマルマップがある 2 2kのテクスチャを使用しています。 65k pory ウェアのみのセットです。 unityで設定してすぐに使えるようにする
DESCRIPTION
Dear customers i warn you that toribase is not a finished avatar! Its a DIY kit! You supposed to make avatar of it. I do not provide blendshapes on cloth, nor blendshapes for certain cloth on all [toribase] series. You need blender and unity skills to use it! All products for toribase are kitbash for your creation purposes. Hello dear customer. Today i brought you set of latex dress and belts. This asset has highly optimized texture mapping - even if you will shrink textures to 512 youll see every stich on the belt clearly. It is because belts are tileable asset, so their texture density is extremely high - you can have kilometers of them without losing texture quality. This also means you can create your own harness and other things without texturing or substance painter. All you need is creating belt meshes, uv them into straight trims, and put on a texture in uv editor. Fancy unique details are present so you will get high quality asset.
ABOUT
Package contains 2k textures, blend file, and set up unity prefab with materials that you can use. No avatars are included Dress cloth is one material, leather, metal, zippers and ropes is another. material ID map is included for modification purposes all maps that are important for forming masterial is included as well Asset is ajusted and rigged to toribase and can be used as independent dress as soon as you parent it to avatar. I warn you that some belt bends may be not physically accurate. Belts may strech and shrink on extreme deform areas of body. I made this asset to contain all possible parts, so polycount is near 65k triangles. Later i will add video tutorial, once ill repeat my UV pipeline in blender only using free software.
RULES
1) THIS PACKAGE CANNOT BE REDISTRIBUTED, GIVEN, OR SHARED IN AN ORIGINAL OR ALMOST ORIGINAL STATE. 2) You can make your own paid products with the contents of this package, or use it in your games or videos as long as it has been added to or modified by you. 3) Please credit this item in the description. 4) You can forbid reselling or distribution of your products containing this product if you wish. 5) Your customers can sell their own creations containing this kit if they have also bought this original package. 6) You can make free and public avatars if you want 7) I understand that this product may be pirated, leaked, and shared publicly and I have no way to stop people from doing so, I hope that people won't do this as I put a lot of work into the base and it is a fair price I feel, but if you see it pirated please don't DM me as I'm unable to stop those who will do so anyway.
extra credit
screenshot model uses @flexuhVR hairs, they look good on this model https://flexuh.gumroad.com/l/AnputHairEarsTail
1.1 patch
-better weightpaint -matcap that got missing back in place known issues - you need to do blendshape to squish leg near stocking rim