[Free]VRCPhysBone To DynamicBone Converter V0.4
- Script0 JPY
- Sponsorship100 JPY
- This converter is based on the VRCSDK source code for reverse conversion. - This plugin depends on DynamicBone plugin, which needs to be installed in advance. - Optionally install VRCSDK to convert non-prefab avatar. - Click "Menu -> Moyuer -> PhysBone2DynamicBone" to open script window. If you need a quick local test mod you can use this: https://moyuer.booth.pm/items/4042017
Introduce
ワンクリックでVRCPhysBoneからDynamicBoneに変換するUnityスクリプト。 Unity script to convert from VRCPhysBone to DynamicBone in one click. 一键将 VRC PhysBone 转换为 Dynamic Bone 的 Unity 脚本。
Other
このプラグインはまだ開発中です。気に入ったら、いいねを付けてください。できるだけ早く機能を改善します。 This plugin is still under development, if you like it, you can click sponsorship, I will improve the function faster! 这个插件还在开发中,喜欢的话可以点个赞,我会尽快完善功能的!
Version history
V0.4 July 31, 2022 - Conversion without VRCSDK is now supported (prefab only) - Support two conversion modes at the same time: without VRCSDK, with VRCSDK V0.3 July 28, 2022 - Fixed not being able to convert when GameObject is disabled - When the root parameter in PhysBone is empty, the transform of the GameObject where it is located will be automatically selected V0.2 July 27, 2022 - Fixed an issue where an error was reported because the collider could not be found V0.1 July 26, 2022 - Initial release