Shinano [しなの] Poiyomi / AudioLink materials
- Digital300 JPY
![Shinano [しなの] Poiyomi / AudioLink materials](https://booth.pximg.net/e6267175-1636-4f10-afd7-33d08598f4de/i/6146316/50b885e9-7b0d-427c-8335-75f7d0ea275a_base_resized.jpg)
This is a unitypackage containing all the default materials, converted and tweaked to Poiyomi toon and with support for AudioLink. It also has a custom emission layer, shadow maps, oclussion mapping, and a radial menu for controlling the avatar brightness, emission brightness and hue shift. REQUIREMENTS: Poiyomi toon shader 9.0.61 or higher. (OPTIONAL) VRCFury 1.1087 or higher for the radial menu support. INSTALL: Just unpack the UnityPackage, and use the materials as you wish. There is a sample scene containing all of the materials. SUPPORT: In case that you have any issues, or sugerences, my DMs should be open in Booth or Twitter (nyae__) Also, I want to update this with a few more things, so, check it out again in a few weeks! Japanese (deepl): これは、AudioLinkをサポートし、Poiyomi toonに変換され、調整された、すべてのデフォルトのマテリアルを含むunitypackageです。 また、カスタムエミッションレイヤー、シャドウマップ、オクルションマッピング、アバターの明るさ、エミッションの明るさ、色相シフトをコントロールするためのラジアルメニューがあります。 必要なもの Poiyomi toon shader 9.0.61以上。 (オプション) VRCFury 1.1087またはそれ以降のラジアルメニューサポート。 インストール UnityPackageを解凍して、好きなようにマテリアルを使ってください。 すべてのマテリアルを含むサンプルシーンがあります。 サポート 何か問題や要望がある場合は、私のDMをBoothかTwitter (nyae__) で開いてください。 また、もう少しアップデートしたいと思いますので、数週間後にまたチェックしてみてください!
Terms of Service
You can use this package in any way as you want, as long as you don't re-distribute it on any way.
CHANGELOG:
CHANGELOG: 1.1 (04/10/2024) -Tweaked the shading so it looks better. -Tweaked AudioLink. -Fixed the second emission channel (it was using the wrong map) -Fixed the add pass. -Reduced the intensity of the backlit, as it could completely overlap the base texture with white color. -The backlight was not using the correct map. -Re added the hair gradient using Poiyomi's decals. 1.2 (04/11/2024) So... Aparently I broke everything on the last update... Somehow, if I import the Unitypackage on a brand new project, the materials just doesn't work, it has something to do with Poiyomi's backlight property, so, for now it's disabled. Also, I had some issues with Blender and I didn't do that much on this month... Anyways, it should be woking now. This is the changelog: -Fully remade the oclussion map on the hair, and also the emission map (previously, if you removed the ears, you would have a massive black void in the hair) -Added a shadow map on the face to prevent shadows and stuff that doesn't look that great from appearing. -Tweaked AudioLink, again. It's not fully ready yet, but it's better than the previus version, and besides, the old one is broken so... -Fixed a seam on the neck / inconsistent lighting between the body and head. -Tweaked the shading so it's nicer and closer to the original one. (the previous one was making everything darker). -Probably a lot of small tweaks here and there that I fogot about (it has been a month) 1.3 (15/04/2025) -Added the AO for the sofa. -Tweaked the AO for every material, previously I was doing it slightly wrong, now it should be nicer. -Bumped poiyomi to 9.1.30. -Fixed clipping issues on the AO -Fixing clipping issues on the emission maps. -Added an emission map to the clothes. -Added a pink hair material -Tweaked the eye emission. -Tweaked every single texture to reduce the memory footprint as possible. -Fixed and expanded the radial menu (saturation slider). -Small fixes and tweaks pretty much everywhere.