GrabbyGrabby [PhysBones]
- Digital150 JPY
![GrabbyGrabby [PhysBones]](https://booth.pximg.net/a3aed2ea-783c-4cf0-bd69-88b5a87ffb8b/i/6625825/82a18243-32c2-4f84-833e-94c94a4971ca_base_resized.jpg)
Only grabs PhysBones! Requires Modular Avatar 1.10.x or greater Usage: Drag and drop the GrabbyGrabby prefab onto your avatar If you want to grab with your left hand instead of your right, click left Click "Edit" or move the respective Transforms to fit your avatar If your Mouth GrabbyGrabby grabs your own hair you can disallow grabbing for just yourself on your front hair Or you can put a "MA Object Toggle" component on the MA Menu Item Object (Located under GrabbyGrabby/GrabbyGrabby) Then add some of the front hair bones to that component Debugging: You can use the PhysBone overlay to check if your purple sphere moves Options > Avatar > Avatar Overlay > PhysBones Updates: [2025-03-13] 1.0 Initial Release [2025-03-16] 1.1 Move Source Hand to below the Transform list Always and correctly update the respective menu items Removed a helpbox that wasn't really needed Allow both hands to be used (use 2 prefabs) [2025-04-03] 1.2 (Maybe) Fix GrabbyGrabby not working if you've never opened the collider menu on your Avatar Descriptor [2025-08-22] 1.3 Changed how parameters are named Added Gizmos that show when selecting a Target GameObject