Ground Robe || グラウンド・ローブ || .png + .vroidcustomitem + .vrm + .vroid
- Digital321 JPY

----------------------------------------------------------- Costume contents *Carderi_GroundRobe.zip | |- .png - Textures [Folder] |- 01_Shirt [Folder] |- Shirt_V1.png |- Shirt_V2.png |- Shirt_V3.png |- Shirt_V4.png |- 02_Long_Coat [Folder] |- LongCoat_V1.png |- LongCoat_V2.png |- LongCoat_V3.png |- LongCoat_V4.png |- 03_Skirt [Folder] |- Skirt_V1.png |- Skirt_V2.png |- Skirt_V3.png |- Skirt_V4.png |- 04_Lapels_Belt_Pockets [Folder] |- Lapels_Belt_Pocket_V1.png |- Lapels_Belt_Pocket_V2.png |- Lapels_Belt_Pocket_V3.png |- Lapels_Belt_Pocket_V4.png |- 05_Boots [Folder] |- Boots_V1.png |- Boots_V2.png |- Boots_V3.png |- Boots_V4.png |- 06_Socks [Folder] |- Socks_V1.png |- Socks_V2.png |- Socks_V3.png |- Socks_V4.png |- SkinMask.png |- .vroidcustomitem [Folder] |- GroundRobe_Clothes.vroidcustomitem |- GroundRobe_Shoes.vroidcustomitem |- 01_GroundRobe.png |- Ground_Robe.vrm |- Ground_Robe.vrm |- Info.txt ----------------------------------------------------------- *How to import a .fbx item* You cannot upload a fbx inside Vroid. You only can upload it in programs like Unity or Blender. *How to import a .vroidcustomitem* The .vroidcustomitem are files that are generated when we export an item of clothing from the Vroid program to our pc. Therefore, they can only be read by the Vroid program. If you want programs like Blender or Unity to read these files, they need to export the entire model in .vrm format and add the corresponding plugins. With this clear, I will now explain what you need to do to import a .vroidcustomitem into the Vroid program. 1) Open the Vroid program, enter Vroid Editing, and choose a vtuber (it can be mine or another one you have previously created). 2) Depending on the .vroidcustomitem you want to implement, you will have to go to different sections of the program. If you want to import the hairstyle, click on “Hairstyle” and then “Front” or “Back” depending on whether you want to upload the file of the bangs or the rest of the hair (with the headband). If you want to import the Face Paint, click on “Face” and then go to “Face Paint” (the second button down in the list). If you want to import the dress or shoes, click on “Outfit” and then on “Dresses” or “Shoes”. 3) Regardless of which object you want to import, now that you know where to go, the next thing to do is to click on the “Custom” button, which is next to “Presets”. In that category you will see all the custom files imported or created by you. 4) Finally, in the “Custom Items” section, click on the “Import” button. A window will open, and you will have to browse for the file. *How to import a .xwear* The .xwear files are .fbx files that we create in programs like Blender, and after certain steps, we convert them in Unity into .xwear files, so that the Vroid program can read them correctly. In this case, my .xwear are the wings and the wand of my Blue Fairy. If you want to import those two objects in Blender or Unity, please find them in the .fbx folder, and use those files instead of the .xwear. That said, I'll show you how to import the .xwear into Vroid. 1) Open the Vroid program. 2) Go to the “Dress-up Feature” section of the main menu. 3) Select an already created model (the one I provide or one of your own), and select it to open in this category. Sometimes it takes a little while :) 4) Once inside the Dress-up Feature, go to the left side of the screen and look for the “Costumes” section. To add a “Costume”, click on the “Add Costume” button. Remember that ONLY .xwear files can be added, so look for these in their corresponding folder. 5) When they have been imported into the program, you can change the “Parent Bone” to which they are assigned, so that when a certain part of the vtuber's body moves, the object will follow it correctly. You will also be able to move the Costume, change its size and rotation, to fit it to your liking in the vtuber. * The .xwear files are not rigged or skined. **The .xwear files do not have the same shader as the rest of the vtuber, so it may look with a different color or shading than the vtuber. *How to import a .vrm* The .vrm files are the ones that are created when we export a complete Vtuber model from the Vroid program. It can be one exported from Vroid Editing, or from the Dress-up Feature. These files cannot be re-imported into Vroid, but they can be imported into programs like Blender (if you have the right pluggin). *How to import a .vroid* The .vroid files are created when we create a Vtuber within the Vroid program. They are files that only the Vroid program can read, so if you want to import that Vtuber into programs like Blender, you will need to look for the .vrm file instead. To import a .vroid file, you must do the following: 1) Open the Vroid program. 2) Go to the section “Vroid Editin”. 3) On the right side of the screen, click on the word “Open”. A browser will open, and you will have to look for the file that ends in .vroid.