Casual Sailor - VRChat Men's Clothing / CP1
- Full Pack: ALL INCLUDED!Digital3,500 JPY
- Minase CompatibleDigital1,800 JPY
- Komano CompatibleDigital1,800 JPY
- Kuuta CompatibleDigital1,800 JPY
- Turanari (Tinmeshitei Body)CompatibleDigital1,800 JPY
- Bokusei (PlusHead Body) CompatibleDigital1,800 JPY
- Hyakko CompatibleDigital1,800 JPY
- Licht CompatibleDigital1,800 JPY
- Minagi CompatibleDigital1,800 JPY

◆ CasualSailor ◆ Creator: Takeru This is a casual-style sailor outfit set. It comes equipped with EXMenu functionality, allowing you to switch between long sleeve/short sleeve tops and long pants/half pants bottoms. Additionally, the bonus mini hat is a separate model that can be freely positioned. Color variation materials and PSD files for color customization (converted from clip files) are included, making it easy to customize to your preferred colors! ※This product is clothing model for avatars. Avatar body data is not included. ※Due to the nature of downloadable products, returns and refunds are not possible. Please confirm and agree to the product description and terms of use before purchasing. ◆ Item Overview ●Contents ・CasualSailor_◯◯.Unitypackage (◯◯ will be the variation name) ・FBX ・Textures ・PSD/clip files for modification ・Blend file (created with ver3.6.5) ・ReadMe.txt Required Shader ・liltoon https://lilxyzw.booth.pm/items/3087170 Required Asset ・Modular Avatar https://modular-avatar.nadena.dev/ja/docs/intro ●Model Data △Polygon count: Total 18,970 polygons ├Bag: 1,172 polygons ├Panz_long: 2,884 polygons ├Panz_Short: 2,152 polygons ├Sailor_Long: 4,694 polygons ├Sailor_Short: 3,812 polygons └Shoes: 4,256 polygons Mesh count: 6 Material count: 4 PB Component count: 4 Bonus mini hat: 766 polygons Import folder Assets > MetaverseCreators_CP > Takeru_Airgreen > CasualSailor ◆ Compatible Avatars ・Minase VRChat Avatar #Minase3D https://booth.pm/ja/items/4013951 ・【Original 3D Model】Komano https://booth.pm/ja/items/5260363 ・【Kuuta】Original 3D Model #Kuuta3D https://booth.pm/ja/items/4897493 ・Original 3D Model "Corporate Slave Tsuranari-san" (Tinmeshitei Common Body) https://booth.pm/ja/items/5498540 ・【Original 3D Model】Sumise (PlusHead Body) https://booth.pm/ja/items/5727810 ・"Hyakko" - by Niyami https://booth.pm/ja/items/6328134 ・Original 3D Model "Licht" #Licht3D https://booth.pm/ja/items/7430852 ・Original 3D Model "Minagi" #Minagi3D https://booth.pm/ja/items/7430855 ・For_Airgreen Package (FBX Common Semi-compatible) Takeru-style Original 3D Model "Miharu" (Takeru-style Uncle Common Base) https://airgreen.booth.pm/items/6174478 Takeru-style Original 3D Model "Bertrand ReNew" (Takeru-style Uncle Common Base) https://airgreen.booth.pm/items/6084131 Takeru-style Original 3D Model "Eshlan" https://airgreen.booth.pm/items/5025863 Takeru-style Original 3D Model "Adult Balt" https://airgreen.booth.pm/items/5091727 Takeru-style Original 3D Model "Balt" https://airgreen.booth.pm/items/4555823 Takeru-style Original 3D Model "Yoritsuna" https://booth.pm/ja/items/3940398 ※When dressing the outfit, shape keys that hide the base body (making the base body stick-like) are used. ※About For_Airgreen Package Compatible prefabs for 6 Takeru-style avatars are created from a single FBX. Please use this when you want to dress avatars other than the dedicated types. ◆ Installation Steps ①Set up the latest VRC SDK in VCC ②Install required assets (liltoon, Modular Avatar) in VCC ③Import the latest package of each avatar body ④Import this data package ⑤Drag and drop the avatar (including dress-up or modification prefabs if available) into the Scene Hierarchy ⑥Hide unnecessary clothing (default outfits, underwear, etc.) or set to Editor Only as needed ⑦Drag and drop "SailorSet_AvatarName.Prefab" directly under the avatar ⑧Upload the avatar from VRC SDK ※The outfit has "MA Shape Changer" function from ModularAvatar configured. When you drag and drop the outfit directly under the avatar, the avatar's base body shape keys will automatically turn ON, making the body thinner, or the mesh of parts that change with shape keys will disappear, allowing the outfit to be worn without interfering with the base body. If the "MA Shape Changer" configured in the outfit mesh is unnecessary, please delete it or configure it according to your preferences. ※About MAShapeChanger for +Head, depending on the avatar, the component may not work correctly due to different body mesh names (this data's mesh name is set as PlusHead). In such cases, please adjust by changing the base body mesh name or manually moving shape keys. ※If part of the base body becomes unintentionally thin after completing the dress-up, reset the corresponding base body shape key to 0 and check the state where the base body is displayed. ◆ About Color Changes Please drag and drop the color variation materials in the CasualSailor > Common > Material folder directly onto the outfit model to replace them. You can also modify to your preferred colors using the included psd files or clip files. ◆ About Outfit Switching with EXMenu The outfit Prefab comes equipped with EXMenu through ModularAvatar functionality. Open EXMenu in VRChat and switch tops and bottoms from the "Sailor_Cange" item. ◆ About Mini Hat CasualSailor > Common > SailorHat.Prefab By placing it directly under the avatar, it will follow the head. Please adjust the hat's size and position as desired. ◆ Terms of Use https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing ※Please use while following the terms of the original avatar. ◆ Development Environment Modeling: Blender Ver3.6.5 Texture: Substance 3D Painter 2024 CLIP STUDIO PAINT Setup: Unity Ver2022.3.22f1 VRChat SDK - Avatars Ver3.7.6 (VCC) liltoon 1.8.5 ModularAvatar 1.11.5 ◆ Credits Creator: Takeru https://www.airgreen.net/ https://airgreen.booth.pm/ (Personal BOOTH) Support Contact https://discord.gg/bmw3PWE37M