Helena – Warrior of the Past | Realistic Human 3D Avatar
- Digital1,700 JPY





Helena – Warrior of the Past | Realistic Human 3D Avatar Helena is a realistic human 3D avatar inspired by warriors from ancient eras, representing physical strength, survival, and martial presence. Her design is built on real female anatomy, functional clothing, and body posture consistent with combat and life in hostile environments. She is not an idealized character. Helena carries on her body the marks of endurance, training, and adaptation to conflict. Her physical structure reflects a warrior prepared for prolonged battles: strong legs for movement across uneven terrain, a stable torso capable of supporting armor and gear, and upper limbs with muscular density suitable for bladed weapons and close-combat fighting. 🔹 Character Concept Helena represents women who lived in periods where strength, strategy, and resilience were essential for survival. Her outfit combines leather, rough fabrics, and functional metal elements, prioritizing mobility, protection, and practicality — not excessive ornamentation. Every visual detail was designed to convey historical credibility and immediate recognition as a warrior character. 🔹 Body and Posture • Realistic, functional female anatomy • Firm and confident posture • Believable weight distribution in idle or ready stances • Strong silhouette, without modern aesthetic exaggeration The body was modeled to remain coherent in both static poses and combat, walking, and patrol animations. 🔹 Face and Expression Helena’s face features: • Realistic human facial structure • Firm, determined expression • Emotional readability appropriate for a combat character • Natural integration between head, neck, and torso There are no caricatured or stylized traits — only realism. 🔹 Materials and Outfit • Leather, fabric, and metal with worn, organic appearance • Realistic textures with natural wear • Materials optimized for correct reading in renders and game engines The outfit reinforces the historical identity and the character’s role as a combatant. 🔹 Articulation and Use Helena is an avatar built for realistic movement, suitable for: • Historical games or grounded fantasy settings • Playable characters or high-importance NPCs • Cutscenes and cinematics • RPG, survival, or war-based projects • Promotional and narrative videos 🔹 Identity Helena does not represent exaggerated fantasy. She represents raw human strength, discipline, and survival in a world where only the prepared endure.





