Udon Hourglass (Free)
- Udon Hourglass (Free)ダウンロード商品¥ 0
- Donation (Same Content)ダウンロード商品¥ 500

This is Udon Hourglass, created by Kadeko. Originally modeled in Blender and scripted in Unity by using Udon Graph. It includes big and small version, timer or real-time. Real-time can be set to minutes or hours. ◆ Requirements: * VRCSDK3 World * Optional: Download "Crystal Shader" created by: uniunishop. https://booth.pm/en/items/1148311 It's only used for glass material, so you do not have to use this shader. ◆ How to import to your World: 1) Go to Hourglass/Prefabs/ and open "Realtime" or "Timer" folder. Each hourglass works differently. Realtime works based on your time. Timer works based on the time you set. 2) Select big or small version of the hourglass and drag it into your scene. 3) For Real-time hourglass: * If you want to change the counting to minutes, select the Hourglass and under Udon Behaviour, turn ON "CountMinutes" * If you want to change the counting to hours, select the Hourglass and under Udon Behaviour, turn OFF "CountMinutes" 4) Have fun! Note: If you ever want to change the scale of the model, you might need to rework on the animations and particle then! Otherwise the sand can start behaving weird. Hourglass model has 2736 triangles and 5 materials. "Liquid" shader created by: MinionsArt. Link: https://twitter.com/minionsart/status/986374665399685121 ◆ If you have issues with this, feel free to contact me!
Terms of Use
* You can use this asset in public worlds. * You can edit the asset. * You cannot redistribute the asset.