[オリジナル3Dモデル] PROTOTYPE [VRChat Avatar]
- ¥ 1,500
*All images are taken directly in Unity with minimal/no editing; i.e. what you see is what you get* Visit the sample avatar world : https://vrch.at/wrld_6a1e5c44-d617-49c3-b293-813af1016df1 Join my Discord server for updates and previews for upcoming releases: https://www.voxie3d.com https://discord.gg/yYrKXm9M6b Avatar Title: Prototype Version: v1.0.4 - VRC Credits: Designed, modeled and textured from scratch by voxie#6666 GoGo Loco by Franada - (https://franada.booth.pm) Facetracking animator created using VRCFTGenerator by rrazgriz (https://github.com/rrazgriz/VRCFTGenerator) OSCmooth by azmidi (https://github.com/regzo2/OSCmooth) Terms of Use: What you can do: - You may upload private versions of the avatar - You may upload public versions of the avatar provided: * you credit VOXIE3D.com in a noticeable place (i.e. avatar thumbnail, radial menu) * your public version of the avatar is edited in a noticeable way (i.e. don't upload the original version as public. Be creative!) - You may commission others for edits of the avatar - You may create and sell clothing items that fit this model as long as none of the assets from this package are in the package you sell - Streaming or VTubing with this model is OK What you can't do: - Do not claim the original as your own - Do not redistribute any of the files in this package - Do not resell any of the assets in this package If you are in need for a more permissive license, please contact me directly (voxie AT voxie3d.com). Features: - Fully rigged with twist bones including full body mesh, facial rig - Blendshape based facial expressions and visemes - 60+ face customization shape keys (180+ face shape keys total) - Multiple body customization shape keys (narrower waist, thicker thighs, bigger butt, wider hips, bigger/flatter chest) - SRanipal blendshapes for face-tracking included - Optimized PBR textures, detail normal maps, baked AO maps, and emission map textures - Includes several Performance Ranking versions Very Poor PC Version: 87550 triangles, 7 skinned meshes, 10 material slots Poor PC Version: 66078 triangles, 6 skinned meshes, 10 material slots Medium Quest Version: 14963 triangles, 1 skinned mesh, 1 material slot - Includes ready-to-upload Avatars 3.0 prefab with pre-configured menus and animations - Includes Quest version - Includes bonus Witch Hat accessory (PC version only) - Includes PC and Quest prefabs ready for Facetracking through VRCFT (https://github.com/benaclejames/VRCFaceTracking) - Preconfigured hand gesture face expressions - Designed for Full-Body Tracking with twist bones in all major joints - Includes GoGo Loco locomotion controller for repositioning your body in 3-point VR or Desktop mode - Radial sliders for adjusting lighting / shadow strength ingame (PC version only) - Physbones in hair, breasts, belly, thighs, butt, and boots - Fully compatible with Non-VR (Desktop) mode - Eye/Facetracking is toggleable with fallbak to hand gesture animations when disabled Toggles (PC only) - All clothing is toggleable - 3 different hair colors (Brown, Blonde, Black) - 3 hair lengths (Short, Medium, Long) - "Boy Mode" toggle (flattens chest + bulge) - Alternate black color scheme toggle VRChat PC Upload Instructions Prerequisites: Poiyomi Toon Shader v8.0.426 Latest VRChat Creator Companion (https://vrchat.com/download/vcc) * Make a new project using VRChat Creator Companion (https://vrchat.com/download/vcc) * Add VRChat SDK3 - Avatars to your newly created project * Open the new project in Unity * Import Poiyomi Toon v8.0.426 unitypackage (https://github.com/poiyomi/PoiyomiToonShader/releases/tag/V8.0.426) * Open VoxieNewProtoWolfGirl scene in Assets/VoxieProtoWolfGirl/Scenes * Choose the avatar prefab that you want to upload. By default the full version without Facetracking is unhidden. To upload a different version, enable the object in the Inspector window and hide the other objects. * Open the VRChat SDK menu found in the toolbar and log in * Press "Build & Publish for Windows" at the bottom of the Builder menu * Allow Poiyomi Toon Shader to lock the materials if not already locked (it will take a few minutes) * In the Game window, input a name for your upload, then press Upload - If upload fails, check if the Pipeline Manager component has a Blueprint ID in it, and if it does, press Detach. * To upload for Quest, press the "Switch Build Target to Windows" button in the VRChat SDK Builder window * Unhide the Quest prefab you want to upload * In the Inspector window, paste the same avatar ID as your PC version into the Pipeline Manager component Blueprint ID field * Press "Build & Publish for Android" at the bottom of the builder menu SUPPORT If you have questions, need help with this model, or just want to chat, contact me on Discord: voxie#6666 or by e-mail (voxie AT voxie3d.com)