[VRC 3D Avatar] Neco-Arc & Chaos v1.23
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「Neco-Arc」のアバターと3Dモデルセットは、VRChatで使用するためにセットアップされています。キャラクターのBlenderファイルは、追加の変更やアニメーションに使用でき、VRCの外でも使用できます!モデルはHumanoidスケルトンを使用し、Unity 2019.4.31f1でAvatar 3.0 SDKを使用してセットアップされています。アバターのPCバージョンは、Poiyomi v8.1.161シェーダーの無料バージョンを使用しています。 ================= Neco-Arc Avatar & 3D model set up for use in VRChat. Blender file of the character is included for additional modification and animation, and can be used for things outside VRC! Model is using Humanoid skeleton and is set up with Avatar 3.0 SDK in Unity 2019.4.31f1. PC version of the avatar is using free version of Poiyomi v8.1.161 shader.
📝 アバターの仕様 | Avatar Specifications
• VRCSDK バージョン: 3.3.0+ • アバターランク: Poor (PC), Medium (Quest); • リグタイプ: Unity Humanoid, VRC トラッキング対応; • ポリゴン数: △69550 (PC), △14993 (Quest); • マテリアルスロット: 17 (PC), 1 (Quest); • 完全にアニメーション化: アイドル、しゃがみ、うつぶせ、歩行、走行、座り、ジャンプ - すべてにカスタムアニメーションがあります; • リップシンク: ビサムスブレンドシェイプと共に有効化; • 表情: 14種類の顔の表情、手のジェスチャーにバインドされています; • カスタムエモート: 手を振る、拍手、踊るなどのための14種類の異なるアニメーションがあります; • カラーパレットスワップ: 8つの追加の色が含まれています; • PhysBones: テイル、スカート、耳、アホゲ、髪の毛。Questアバターの制限により、Questアバターの髪の毛のPhysBonesは削除されています; • ダイナミックハンズ (PC のみ): ハンドポーズに合わせて手の形状が変化します。球、手のひら、指など、特定の手のタイプをロックするオプションもあります; • コスチュームとアイテム: Necoをさらにカスタマイズするためのワードローブ; • フライモード: Neco-Rocketになり、空に飛ぶことができます (PC のみ); ================= • VRCSDK version: 3.3.0+ • Avatar Rank: Poor (PC), Medium (Quest); • Rig Type: Unity Humanoid, VRC Tracking Enabled; • Polygons: △69550 (PC), △14993 (Quest); • Material Slots: 17 (PC), 1 (Quest); • Fully Animated: Idle, Crouch, Prone, Walk, Run, Sit, Jump - Everything has custom animations; • Lip Sync: enabled with Visemes blendshapes; • Expressions: 14 face expressions, bound to hand gestures; • Custom Emotes: 14 different animations for things such as waving, applause, dancing, etc; • Colour Palette Swap: 8 additional colors are included; • PhysBones: Tail, Skirt, Ears, Ahoge, Hair. Due to Quest limitations, hair PhysBones on Quest avatar have been removed; • Dynamic Hands (PC only): hands will change shape with different hand poses. You also have option to lock in specific hand type, such as sphere, palm or fingers; • Costumes & Items: A wardrobe to customize your Neco even further; • Fly Mode: Become a Neco-Rocket and fly up to the sky (PC Only);
📁 コンテンツ | Contents
◆ Unity パッケージ (2019.4.31f1) • アバターシーン (Neco-Arc PC シーン & Neco-Arc Quest シーン) • キャラクター FBX (PC, Chaos & Quest) • テクスチャ PNG (9つのパレット用のカラーおよびシャドウテクスチャ) • アニメーション FBX • Poiyomi v8.1.161 シェーダー (https://github.com/poiyomi/PoiyomiToonShader) ◆ Blender プロジェクト (リグとメタリグのセットアップを含む) ◆ Photoshop テクスチャファイル ================= ◆ Unity Package (2019.4.31f1) • Avatar Scene (Neco-Arc PC Scene & Neco-Arc Quest Scene) • Character FBX (PC, Chaos & Quest) • Textures PNG (Color & Shadow textures for 9 palettes) • Animation FBX • Poiyomi v8.1.161 shader (https://github.com/poiyomi/PoiyomiToonShader) ◆ Blender Project (Includes set up rig & metarig) ◆ Photoshop Texture Files
✔ 免責事項 | Disclaimer
質問、問題、または新しい機能のリクエストや提案がある場合は、お気軽にお問い合わせください: https://metayoutou.booth.pm/ https://twitter.com/MetaYoutou ================= If you have any questions, problems, or want to request or suggest a new feature, please contact me: https://metayoutou.booth.pm/ https://twitter.com/MetaYoutou NECO-ARC Inc. and all registered trademarks are owned by Type-Moon & Neco-Arc™. This model and it's creator are not associated with the character or official developer, and only provide VRChat Avatar for personal use. I AM NOT RESPONSIBLE FOR ANY PHYSICAL OR EMOTIONAL DAMAGE CAUSED BY NECO-ARC OR PEOPLE USING THIS AVATAR, OR DAMAGE DONE TO YOUR PC, HOUSE OR OTHER PROPERTY.
❓ F.A.Q.
◆ アバターに問題があります。 ∟ どうぞ、上記のリンクを通じてお問い合わせいただき、問題を説明してください。私の能力の範囲内でお手伝いさせていただきます。 ◆ アバターを公開したり、他の人と共有できますか? ∟ いいえ、アバターを公開せず、パッケージの内容を共有しないでください。私はそれを作成するために多くの労力をかけました。モデルを他のゲームに改造することは問題ありません。 ◆ Neco-ArcはVRのヘッド、手、またはフルボディトラッキングと互換性がありますか? ∟ はい、アバターはUnity Humanoid Rigを使用しているため、デフォルトで人間のトラッキングと互換性があります。 ◆ VRでは、腕が胸の下に下がりません! ∟ 一部の人々の腕のトラッキングの問題を解決するのに役立つ、腕幅から身長への測定切り替えを試してみてください。 ================= ◆ I'm having some problems with the avatar. ∟ Please, contact me through the links above and describe your issue. I will try to help to the best of my ability. ◆ Can I upload the avatar as public, or share it with others? ∟ No. Please, do not upload avatar as public or share the contents of the package. I put a lot of work into creating it. Modding the model into other games is fine. ◆ Does Neco-Arc work with VR Tracking for head, hands or full body? ∟ Yes. The avatar is using Unity Humanoid Rig, so it is compatible with human tracking by default. ◆ In VR my arms are not going below the chest! ∟ Change measurement toggle from arm span to height, it helped to fix problems with arm tracking for some people.
🔧 Update History
------- ◆ v1.21-1.23, 29/09/2023; ∟ Fixed clothing toggles not working properly ∟ Fixed Quest avatars having too many PhysBone components ∟ Fixed hand types not switching properly on right hand ------- ◆ v1.2, 28/09/2023; ∟ Added Quest version for Neco-Arc Chaos, and 10 total additional versions with different outfits ∟ Quest versions have been optimized and given fingers ∟ Quest textures have been removed and now use PC textures instead ∟ Rebuild and optimized FX layer ∟ Expressions menu has been reworked, added options for emote switching, hand priority, using one hand for emoting & emote lock ∟ Fixed Neco-Arc's mouth showing up on other Neco-Arcs on certain angles. Unfortunately, this change puts PC avatars into "Poor" category. ∟ Adjusted how Auto hand switching works ------- ◆ v1.14, 20/04/2023; ∟ Added Manual Eyelook mode ∟ Adjusted model's proportions to be more convenient for VR tracking: ∟ Increased arm length ∟ Slightly decreased hand size ∟ Increased leg length ∟ Slightly decreased head size ∟ Sidesteps and Long Fall animations have been adjusted to eliminate neck clipping into camera at certain angles ------- ◆ v1.13, 10/03/2023; ∟ Fixed Front Hair deforming during talking and expressions for Neco-Arc ∟ Adjusted Color Swaps for some costumes ------- ◆ v1.12, 09/03/2023; ∟ Improved Flare Emote: Flame particles simulation space changed from Local to World - now they won't be stuck to where you looking at. Also Flame doesn't appear immediately as you use the emote anymore. ∟ Adjusted Fedora looks ∟ Fixed Classic Shoes being black instead of correct white color for Color 6 ∟ Fixed Color Swaps not being displayed correctly on server side due to Unity bug. New Color Swap method makes texture editing convoluted and maybe is unoptimized, but at least it works. ∟ Fixed Image Preview Card not matching VRCCam position during avatar building ∟ Fixed eyes not targeting other players correctly ∟ Reduced maximum vertical eye movement angle ∟ Face particles initial positions have been adjusted ∟ Fixed flickering for Auto Hands during gesture switching ∟ Adjusted Run animation to eliminate body clipping into the view ∟ Switched Strafe Walking animation to Strafe Running ------- ◆ v1.11, 28/02/2023; ∟ Fixed some emotes disabling FX controller functionality: faces, hands, color swaps, item switching should all work correctly now. ∟ Fixed emotes disabling mouth rotation for Tired face expression --------- ◆ v1.1, 27/02/2023; • New Features: ∟ Neco-Arc Chaos: separate avatar with it's own face expressions & color palettes. (PC Only) ∟ Fly Mode: become a Neco-Rocket and fly up to the sky (PC Only) ∟ New Items: Classic Shoes, Classic Skirt, Shorts, Sneakers, Cap, Fedora, Beanie, Sweatshirt, Business Costume, Phone, Cigarette, Cigare (PC Only) ∟ You can also use cigarette to blow out smoke! Put it up to your face and hold it for a while, then just blow into the microphone. You can also put ciragette in the mouth by making open hand pose and take it out by making a fist. (Right Hand only) ∟ 6 new emotes: Dougie, Griddy, Sidestep, Abaddon Flare, Smoke, Phone Call. (Only 3 were added to Quest due to limitations) ∟ Expression Wheel: option to switch face expressions with a menu wheel instead of hand poses. ∟ Added 8th Color Palette for Neco-Arc: Classic • Changes: ∟ Improved elbow deformation on PC Avatar ∟ Improved "Glasses" & "Crying" facial expression ∟ Switched placements of some facial expressions ∟ Maximum eye movement angle to sides has been reduced by ~30%. Should look more forward than to sides now. ∟ Adjusted view position, which coincidentally should make arm tracking a bit better (hopefully) ∟ Idle animation has been adjusted and should cause less weird leg poses (hopefully) ∟ Fixed Crawl strafing animation breaking legs ∟ Santa Hat has been taken off the avatar for the time being. ∟ Additional hand controllers for expressions have been removed. Please let me know if you found them useful. ∟ Poiyomi Shader has been updated to version 8.1.161 ∟ Optimized PC Avatar' polygon count ∟ Optimized Quest textures ∟ Various other fixes for Avatar & Model • Other: ∟ Included Photoshop file for texture modification ∟ Included Blender file for Quest version of the avatar ∟ Added missing textures for the Blender file ∟ Avatar and Blender file have been separated for easier download --------- ◆ v1.01 - 25/12/2022; • New Features: ∟ Conductor Hat ∟ Cardboard Train ∟ Santa Hat • Changes: ∟ Added two FX controllers for VRC Tracking users with switched default hand placement. ReadMe for more information. ∟ Improved "Left Open" facial expression ∟ Changed Quest "Look Up" & "Look Down" blendshapes ∟ Fixed mouth being less visible on some expressions ∟ Fixed mouth clipping through the head during some expressions ∟ Fixed Hand Type switching going into spazmatic transition ∟ Fixed Tail not animating properly --------- ◆ v1.0 - 19/12/2022 • Initial Release