[VRChat] [SDK3] Portare Coodinare (Player Rejoin Auto Locator)
- ¥ 200
This is a simple UdonSharp script that allows players return to where they left in the world instead of spawn point when rejoining, as long as they have been to the same instance before and someone is still in that instance. There is no special requirements on putting this gimmick to your VRChat world. Only needs SDK3 for worlds (VCC) and UdonSharp. You can drop the prefab to the world scene and it is ready to use. You can try it out in my gimmick world (requires more than 1 person in the same instance to see it working): https://vrchat.com/home/world/wrld_1a393439-6912-4ba2-b901-53026db07274
Terms of use / 利用規約
[EN] Add to worlds (include public ones): Allowed Add to avatars (include public ones): Not Applicable Modify 3D model/sources for your needs: Allowed Extract the 3D model/sources to use in elsewhere: Allowed Redistribute in source form: Disallowed [JP] ワールドに追加(公開したものも含む):許可 アバターに追加(公開したものも含む):不適用 モデルやソースの変更:許可 他所に利用するためモデルやソースの抽出:許可 ソースの再配布:不許可 THE SOURCE DATA IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOURCE DATA OR THE USE OR OTHER DEALINGS IN THE SOURCE DATA.
Change Log
V1.0 - Initial Release V1.1 - Bug fixes on incorrect coordinates at first time joining start from 2nd players V1.2 - Bug fixes V1.3 - Add "Tombstone", which will spawns at where player left with their info, and despawns when they return - Bug fixes and enhanced synchronization V1.4 - Fixes a bug that prevents it working