Convict - Kinhunter Kimera OVERHAUL
- Kinhunter Kimera OVERHAULダウンロード商品¥ 1,400
- RULES+CREDITSダウンロード商品¥ 0

Dweller of Toren. Hunter of Kin. An overhaul update of the Convict Kimera model I released a year and a half ago, now much more polished, organized, and with many new features. If you want to know more about her character, lore, design, and other stuf, I made a few documents about her! Here is the main one: https://docs.google.com/document/d/1vYEV1PSb4mLZ_JoxEiw8buKJOapoh6Z9GOh2Y5G-N6Q/edit?usp=sharing - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Poiyomi shaders v9.0.57 required VRCFury required There are 6 menus in total, all with different features -Whispering Crescent (Axe) -Claws -Plush -Cosmetic -Screen -Extras - - - WHISPERING CRESCENT - - - The Whispering Crescent, Kimera's axe, has a lot of functionality built in, such as: -Two different grips that can be held; one near the blade and one near the pommel, which can be toggled -Holding the axe in your left or right hand, which can be toggled -Two-handing capabilities: holding the axe with one hand and grabbing the other grip will cause the axe to follow both. This uses a physbone; no gestures are required, but "Avatar Self Interact" must be turned on!! -The axe can be placed on your back through a toggle, or by grabbing a physbone to the right(or left, if "switch hands" is on) of your hip if the axe is currently in hand. The axe can also be taken off your back by grabbing the same physbone -A "Follower" system, where the axe descends from above, following you around wherever you go after a short delay -The Axe Follower can also be placed as a world-bound object, causing it to descend from above and land in the ground, where it stays until its turned off or picked up -There are also several different toggles for sounds, lights, and various particles - - - CLAWS - - - Kimera's claws have black trails that can be toggled on or off, with a few different ways to do it: -Velocity toggle, causing the trails to turn on if your hand is moving fast enough -Gesture toggle, causing the trails to turn on if you do the "Open Hand" gesture -"Always On" toggle, which keeps the trails on always, overriding the velocity and gesture requirements(if either of those are on) -Left and Right claw trails are separate, being triggered by velocity and gestures separately, as well as having their own toggles - - - PLUSH - - - Kimera has a cute miniature plush version of herself, that can be squished and play various sound effects when squished enough -The Plush can be moved to top of Kimera's head or in her right hand(left hand if axe "switch hands" is on), or even turn Kimera herself into the plush -The Plush has a tiny version of the Whispering Crescent that can be placed in its hand or on it's back similar to how Kimera holds it -If the plush pressed by someone's hand or fingers, the plush can be squished and will play a random sound effect. There is cooldown of around 10 seconds, which can be changed through a slider in the menu, down to 1~ second. There is also a "clock" that appears, visualizing the cooldown, appearing when a sound plays and disappearing when the cooldown ends - - - COSMETIC - - - Kimera has a few different things about her that can be changed or toggled, such as: -Shackles, can be toggled -Cape, can be toggled -A recreation of the particles that fly off Kimera's cape in ToN, which can be toggled -Tail, can be toggled. also has an swaying animation, which can be toggled as well as a slider that let's you adjust the speed -A toggle for her spikes -A toggle for her clothes -A toggle that causes her screen, cape, and tail to flash rapidly, similarly to how Kimera in ToN does when she's enraged - - - SCREEN - - - Kimera's screen is now a little more glowy, now with a more bloomy-looking texture, a light that shines on nearby surfaces, and an animation that plays whenever her screen changes. Originally, Kimera had 4 screens, but now she has 6: -X -Moon -Heart -ZZZ -Toren -Blank - - - EXTRAS - - - The 5 menus above are what's on the base avatar, but there are also extra prefabs included that add things that I felt like didn't really "fit" on the base avatar. The prefabs, located within their own labeled folders , will enable menus that add extra features when they are placed wherever on the avatar. The extra menus are: -"Kimera Animations": animations custom made for Kimera, either recreated versions of ToN Kimera's movements and attacks, or animations created from scratch specifically for this avatar. This menu is already on the base avatar and don't require a prefab -"Default Animations", which are the default VRChat emotes -"Scrapped": re-adds the broken and eyes screen, the red trail that came from the eye hole, "old colors" which makes the cape and tail red, and the old axe design. Originally, I replaced or removed all of these on the overhaul, but I figured it would be cool to preserve them. -"Testing": various toggles I used when testing the axe while on desktop, as well as one toggle that tests the plush squish and SFX -"Nameplate": toggle and a couple sliders that let you change the size and height position of the Kimera's nameplate -"Doremy Hat", a cute hat that I wanted to put on Kimera cause why not There is a "read me" file inside the package, with more miscellaneous and important info that wasn't mentioned here, such as known issues!! - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - version history v1, 5/31/2025: release!! woohoo!! v2, at some point in the future - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - if you have any suggestions/want to report any bugs, contact me on discord discord: bitterbunni (not butterbunni) twitter: https://x.com/butterbunni1 patreon: https://www.patreon.com/c/butterbunni buh