cnlohr's Ballpit - Works in Unity 2022!
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This is a standalone prefab version of cnlohr's ballpit (https://github.com/cnlohr/cnballpit-vrc), rebuilt for Unity 2022 and compatible with current VRChat worlds. It is an interactive Ball Pit for use in VRChat worlds.
Original Project
https://github.com/cnlohr/cnballpit-vrc
Creator
This ballpit prefab is the original work of cnlohr, this is a fork to make it work in Unity 2022, with the creator's permission under an MIT/x11 license.
Requirements
This project uses Poiyomi for the materials on the Magnet Balls. AudioLink is required for this package to work. This is available via VCC Package Management.
Resizing the Ballpit
To switch between a Round or Square ballpit; * Go into the Quad under Ball Pit/PerformBallPitCalculation/CameraCalcB/Quad and set the Ballpit Boundary Mode to "2" on the material there. To adjust the Ballpit's Size; The Ballpit's size adjustment is relative to its default values. To increase or decrease the ballpit's size, set the "Size" values on the DepthCameraTop and DepthCameraBottom cameras to your desired width. Then go to Ball Pit/TheActualBalls and set BallpitRescale to the relative scale to the new size compared to its initial one for eight meters squared. (Eg; If the new size is 16 meters in the DepthCameras, set BallpitRescale to 2)






