Core Eject & Pump Charge Shotgun
- ダウンロード商品¥ 800






A shotgun featuring 2 of its 3 variants, fully adapted for VRChat. Both variants include their own animations, particle effects, and sounds. ++ No Quest compatible ++ 【Weapon Functionality】 Core Eject Shotgun: - Primary Fire: Standard shot - Alternate Fire: Launches an explosive core Pump Charge Shotgun: - Primary Fire: Standard shot - Alternate Fire: Adds more pellets with each charge level. Overcharging will cause the weapon to explode when fired. Both Shotguns: - Projectile Boost: Adds an explosive projectile to one of the fired pellets 【Controls】 - Fist gesture to fire. - Peace sign gesture to activate alternate fire. 【Features】 - Game-accurate shooting animations and particle effects. - Dynamic visual and audio feedback. - Particles with colliders and sub-emitters. - Sound included. - Easy installation via VRCFury or MA. 【Requirements】 - Poiyomi Shaders ( https://github.com/poiyomi/PoiyomiToonShader ) - VRCFury ( https://vrcfury.com/download/ ) or - liltoon ( https://lilxyzw.github.io/lilToon/ ) - Modular Avatar ( https://modular-avatar.nadena.dev/ ) 【Stats】 Tris model: 2k Materials: 13 (4 Model ; 9 Particles) 【Don't include】 - The Mayu Avatar 【Installation】 - Import the .unitypackage file - Go to the Shotgun Ultrakill > PREFAB folder - Open either the VRCFury or MA folder depending on what you use - Drag and drop the .prefab onto your avatar - Select the asset in the Hierarchy and adjust the shotgun’s size using the Inspector or Gizmos -In the Hierarchy, select "Hand_R Constraint" and position the shotgun in your avatar’s right hand -Once everything is adjusted to your liking, the avatar is ready to upload. +++The .zip file includes a more detailed installation guide.+++ 【Terms of Use】 - Don't resell. - Don’t distribute. 【Credits】 - The textures and models was made for: Hakita (Ultrakill's dev) - The particles and Logic of the weapon was made by me.






