🔐 Private Rooms [Advanced Private Room System]
- ダウンロード商品¥ 4,000
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🔐 Private Rooms — Advanced Room Privacy System Private Rooms is a complete privacy and access-control system for social worlds, clubs, VIP rooms, staff rooms, private lounges, RP rooms, event spaces, and any area where users need controlled private spaces. It allows each room to switch between Open, Private, and Closed modes, with door knocking, room ownership, anonymous occupancy, room messages, whitelist access, kick controls, activity logs, video call UI support, and optional VoiceZone integration. ✨ Main Features 🚪 Room Modes Open Mode The room is open to everyone. Anyone can enter freely. This is the default state and is restored automatically when the room becomes empty. Private Mode Users already inside are not kicked out. Outside users must knock on the door, and the room owner can accept or decline them. Closed Mode The room becomes fully closed and anonymous. Nobody outside can enter, knock, or disturb the users inside. Occupants are shown as anonymous users instead of real names, so people can see that the room is occupied without knowing who is inside. 👑 Room King System The first player who enters becomes the Room King. Only the Room King can: Change room mode Rename the room Publish room messages Accept or decline knocks Toggle anonymous mode Kick players Control important room actions If the Room King leaves, the next player inside automatically becomes the new Room King. 👥 Player List, Whitelist & Kick The player list is configurable and can show: Crown owner marker Desktop / VR label Player ID Username Custom separators and colors Example format: 👑 [VR] | [1] | PlayerName The kick system uses synchronized player ID, not only username, making it safer when users have similar or duplicated names. ✊ Door Knock System In Private Mode, outside users can knock on the door. The Room King can accept or decline the request. If accepted, the user is automatically allowed inside. 💬 Room Message System The Room King can publish a synchronized custom room message using a TextMeshPro input field. The message updates multiple TextMeshPro outputs at once and includes a configurable cooldown to prevent spam. When the room becomes empty, the message can be cleared and hidden automatically. 📝 Room Name System Rooms can have a synchronized custom name. The name can be set from the inspector or changed at runtime using an input field and button, with cooldown support. 🕵️ Anonymous / Unknown Mode Anonymous mode can hide real player names from public display. In Closed Mode, anonymous display is forced on and locked. 📹 Video Call UI Support You can assign video call buttons or tabs so they become disabled in Closed Mode, preventing outside interaction with video call UI elements. 🔊 Optional VoiceZone Integration Private Rooms can optionally work with Parrot’s Conch VoiceZones. Assigned VoiceZones can be enabled or disabled depending on room/call state. The editor also includes validation tools to check VoiceZone/VoiceCore setup. 📋 Activity Log Includes a configurable TextMeshPro activity log for events like: Mode changes Room message published Room name changed Door knock received User accepted or declined Player kicked Room auto reset Log text and colors are configurable. 🔄 Automatic Room Reset When the room becomes empty, it automatically resets to Open Mode, clears temporary states, resets ownership, clears knock/kick data, disables temporary call states, and restores the room to default. ✅ Included Features Open / Private / Closed modes Room King ownership Door knock system Accept / decline flow Anonymous room display Player list formatting Whitelist and kick controls Synchronized room name Synchronized room message Activity log Door collider control Video call UI control Optional VoiceZone support Auto reset when empty Configurable TextMeshPro outputs Configurable messages and colors








