DIY Mobian Base (VRC, Blender, FBX)
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[This base is meant to be edited before export. Common knowledge of blender, unity, and vrchat avatar editing is expected.] **Disclaimer: Expression Gestures must be set manually** What the bundle comes with: .blend(5.1.0), .unitypackage (2022.3.22f1) Features: Basic VRC Setup AvatarSDK3 4k Textures Two types Body/Head Viseme Lips Customizable Shape Keys for: Body, Eyes, Ears, and Tail Physbones Blink and Eye tracking Preferred Shader -> Poiyomi, Realistic, Decal Usage (github.com/poiyomi/PoiyomiToonShader) Total Tris: 57,972 Body/Head Tri: 21,210 or 18,254 Manual Toggles Tail: Fox, Cat, Hedgehog, Bunny Ear: Fox, Hedgehog, Bunny Nose: Long, Round, Heart Whisker Glove (optional) Eyebrow: Type 1, Type 2 ---- How to use: 1. Install VRC Creator Companion 2. Import unitypackage 3. Within Asset Folder, import the .unity scene Extra: **Both versions share an armature for easier swapping. Make sure to hide or delete what you don't want!** - Replace the followed skinned mesh for a different head. Example: Eyelids Mesh > type2 ... - (optional) Layered white parts enable/disable decals in Poiyomi Shader ---- T.O.S: ko-fi.com/s/9d0530fe2f Commercial License: ko-fi.com/s/c7c95e32a8 Modeled in Blender 5.1 Textured in Clip Studio Paint @purin3d






