âšSALEâš NuiNui - Avatar Texture Merge & UV Remap Tool
- ããŠã³ããŒãååÂ¥ 350




ð Launch Celebration Sale 2026/08/28 (18:00) ïœ 2026/09/10 (23:59) 500å â¶ 350å (150å OFF) ðìŒë³žìŽ ììŽ íêµìŽ ììŒë¡ ìíì€ëª ì ìì±íììµëë€. The product description was written in the order of Korean, English, and Japanese. éåœèªãè±èªãæ¥æ¬èªã®é ã§åå説æãèšèŒããŸããã [ â íì ì€ì¹ | Required installation | å¿ é ã€ã³ã¹ããŒã« ] - Unity 2022.3.22f1 - VRChat SDK Avatars 3.10.0 â - Liltoon Shader 2.3.4 â
ð¬ Youtube Guide
- V1 _ Multi Cloth : https://youtu.be/p5zqpyWAPqM - V2 _ Multi Hair : https://youtu.be/WPAhfOzUu5k
--- æ¥æ¬èª ---
ð§µ NuiNuiãšã¯
髪ãæãã¢ã¯ã»ãµãªãŒã¢ãã¿ãŒã®UVãšãã¯ã¹ãã£ã1ã€ã®ã¢ãã¿ãŒã«çµ±åããããŒã«ã§ãã A + Bã®é«ªãæãçµã¿åãããŠããã¯ã¹ãã£ã厩ãããã¢ããããŒãæã®ãã¯ã¹ãã£å®¹éã®è² æ ã軜æžãããŸãã
ð ãããªæ¹ã«ãããã
â è€æ°ã®ãã¢ã¢ãã¿ãŒãæã¢ãã¿ãŒãçµã¿åãããŠã¢ãã¿ãŒãã«ã¹ã¿ãã€ãºããŠããæ¹ â è€æ°ã®ã¢ãã¿ãŒã®æãã¢ã¯ã»ãµãªãŒã®ãã¯ã¹ãã£ãéããŠè»œã䜿ãããæ¹ â è€æ°ã®ã¢ãã¿ãŒã®ãã¯ã¹ãã£ã®ãã¡ã䜿çšããªãéšåã®UVãé€å€ãã䜿çšããéšåã ããæŽ»çšããŠæ±çšæ§ãé«ãããæ¹ â äžèšã®ãããªã±ãŒã¹ãå«ããŠãã¢ãã¿ãŒã軜ããããæ¹
âš äž»ãªæ©èœ
â ãã¯ã¹ãã£èªåçµ±å â è€æ°ã¢ãã¿ãŒã®ãã¯ã¹ãã£ïŒã¡ã€ã³ãããŒãã«ãã¢ã«ãã¡ããããªã©ïŒã1ã€ã®çµ±åããããã¯ã¹ãã£ïŒã¡ã€ã³ãããŒãã«ãã¢ã«ãã¡ããããªã©ïŒã«èªåçµ±å A + B + C 3æã®ã¡ã€ã³ãã¯ã¹ã㣠=> ABC 1æã®ã¡ã€ã³ãã¯ã¹ã㣠A + B + C 3æã®ããŒãã«ããããã¯ã¹ã㣠=> ABC 1æã®ããŒãã«ããããã¯ã¹ã㣠â UVèªååé 眮 â UVïŒãã¯ã¹ãã£ã3Dã¢ãã«ã«è²Œãä»ããäœçœ®æ å ±ïŒãçµ±åãããã¯ã¹ãã£ã«åãããŠèªåã§åé 眮ããšããžã®åŽ©ãã鲿¢ â ãããªã¢ã«èªåçæ â å ã®ãããªã¢ã«ãè€è£œããNuiNuiã§çµ±åããããã¯ã¹ãã£ãèªåã§æ¥ç¶ (LilToon察å¿) â ã¡ãã·ã¥çæ â å ã®ã¡ãã·ã¥ã®åœ¢ç¶ãç¶æããªãããçµ±åããããã¯ã¹ãã£ã«åãããŠUVåãããã³ã°ãããã¡ãã·ã¥ãçæããŠæ¥ç¶ â å ã®PhysBoneç¶æ â PhysBoneãšã³ã©ã€ããŒãèªåã§çµ±åããã©ã¡ãŒã¿ãŒåã®è¡çªãèªå解決 â ã¢ãã¿ãŒä¿å â NuiNuiã§çæãããã¡ãã·ã¥ããã¯ã¹ãã£ããããªã¢ã«ããã¬ãããäžæ¬ä¿å â ãã¬ãã¥ãŒ â çµ±ååã«3Dãã¬ãã¥ãŒã§çµæãäºåç¢ºèª â é€å€ãã¯ã¹ãã£éžæ â å®ç³ãªã©çµ±åäžèŠãªãã¯ã¹ãã£ããã§ãã¯ããã¯ã¹ã§é€å€ â å€èšèªUI â éåœèª / English / æ¥æ¬èª
ðŠ ã€ã³ã¹ããŒã«æ¹æ³
1ïžâ£ VCC/VPM CLIã§VRChat SDK Avatars 3.0.0以äžãå ã«ã€ã³ã¹ããŒã« 2ïžâ£ NuiNui_v(ããŒãžã§ã³).unitypackageãããã«ã¯ãªãã¯/Import
ð äœ¿çšæ¹æ³
1ïžâ£ NuiNuiã¡ãã¥ãŒ > Open NuiNuiã§ãŠã£ã³ããŠãéã 2ïžâ£ Selectã¿ãã§çµ±åããã¢ãã¿ãŒããã©ãã°ïŒãããã 3ïžâ£ Mergeã¿ãã§Analyzeã¯ãªã㯠â çµ±åçµæãã¬ãã¥ãŒç¢ºèª 4ïžâ£ Buildã¿ãã§åºåãã©ã«ã/ååãå ¥åããŠMake Prefabã¯ãªã㯠詳现ã¯å梱ã®READMEãŸãã¯ã¬ã€ãåç»ãåç § ð¬ ã¬ã€ãåç»: ãhttps://youtu.be/p5zqpyWAPqM?si=MhsTnKDkcXEROn5vã
â ïž æ³šæäºé
â å ã®ã¢ãã¿ãŒã¯äžå倿ŽãããŸããããã¹ãŠã®çµæã¯æ°ãããã¡ã€ã«ãšããŠäœæãããŸãã â äžåºŠã«çµ±åããã¢ãã¿ãŒã®æ°ãå€ãããå Žåããã¯ã¹ãã£ãé床ã«çµ±åããå Žåãªã©ãç¡çãªçµ±åã¯çµæã®å質ãäœäžããå¯èœæ§ããããŸãã â ã·ã§ãŒããŒã«ãã£ãŠçµ±åã§ãããã¯ã¹ãã£ã®çš®é¡ãç°ãªãå ŽåããããŸããlilToonãæšå¥šããŸãã â ç°ãªãã·ã§ãŒããŒã䜿çšãããããªã¢ã«ã¯åãã°ã«ãŒãã«çµ±åãããªãå ŽåããããŸãã â çµ±åçµæã®å質ã¯å ã®ã¢ãã¿ãŒã®ã¡ãã·ã¥ãšUVã®ç¶æ ã«äŸåããŸãã â 座æšã«ãã£ãŠæ±ºãŸãã¡ã€ã³ã«ã©ãŒ2ndã3rdã®å Žåã¯åº§æšãç°ãªãããšããããŸãã
ð å©çšèŠçŽ
â æ£åœãªè³Œå ¥è éã®ããŒã¿å ±æå¯èœ ð« æ¬ããŒã«ã®å販売ã»åé åžçŠæ¢ ð« éè³Œå ¥è ãžã®ãã¡ã€ã«/ãªã³ã¯/äžéšããŒã¿ã®å ±æçŠæ¢ ð« NuiNuiã§äœæãããã¢ãã¿ãŒçã®åºåç©ã®æš©å©ã¯ã䜿çšãããåãªãªãžãã«ã¢ã»ããå¶äœè ã®ã©ã€ã»ã³ã¹æ¡ä»¶ã«åŸããŸãã ð« ç¡æè€è£œ/転èŒ/ç·šé/ä¿®æ£/翻蚳/ãªããŒã¹ãšã³ãžãã¢ãªã³ã°/éã³ã³ãã€ã«çŠæ¢ ð« èäœæš©è¡šç€ºã®åé€/æ¹å€çŠæ¢ å¶äœè : nl4514.dev@gmail.com æ¬è£œåã®äœ¿çšã«ãã£ãŠçããæå®³/ãã©ãã«ã«ã€ããŠå¶äœè ã¯è²¬ä»»ãè² ããŸããã
--- ENG ---
ð§µ What is NuiNui?
A tool that merges the UVs and textures of hair, clothes, and accessory avatars into one avatar. Even when combining hair or clothes from Avatar A + B, textures won't break and the texture size burden during upload is reduced.
ð Recommended for
â For those who are customizing their avatars by combining various hair avatars or clothing avatars â For those who want to casually use a collection of various avatar clothes and accessory textures â For those who want to increase versatility by removing UV from unused parts of various avatar textures and using only the usable parts â For those who want to lighten their avatar, including cases like the above
âš Key Features
â Auto texture merge â Automatically combines textures (main, normal, alpha map, etc.) from multiple avatars into one merged texture (main, normal, alpha map, etc.) A + B + C 3 main textures => ABC 1 main texture A + B + C 3 normal map textures => ABC 1 normal map texture â Auto UV remap â UV (the mapping that places textures onto a 3D model) is automatically repositioned to fit the combined texture, preventing edge bleeding â Material auto-generation â Clones original materials and auto-connects NuiNui merged textures (LilToon supported) â Mesh generation â Preserving the original mesh shape, creates a UV-remapped mesh to fit the merged textures and links it â Original PhysBone maintained â PhysBones and colliders are also auto-merged, with automatic name conflict resolution â Avatar save â Save NuiNui-generated meshes, textures, materials, and prefab all at once â Preview â Check the combined result in 3D before building â Exclude texture selection â Use checkboxes to exclude textures that don't need merging (e.g. gems) â Multilingual UI â Korean / English / æ¥æ¬èª
ðŠ Installation
1ïžâ£ Install VRChat SDK Avatars 3.0.0+ via VCC/VPM CLI first 2ïžâ£ Double-click/Import NuiNui_v(version).unitypackage
ð How to Use
1ïžâ£ Open NuiNui via menu > NuiNui > Open NuiNui 2ïžâ£ Select tab: drag and drop avatars to merge 3ïžâ£ Merge tab: click Analyze â check the combined preview 4ïžâ£ Build tab: enter output folder/name, click Make Prefab For details, see the included README or guide video. ð¬ Guide video: ãhttps://youtu.be/p5zqpyWAPqM?si=MhsTnKDkcXEROn5vã
â ïž Notes
â Original avatars are never modified. All results are created as new files. â Merging too many avatars at once or combining too many textures may reduce the quality of the result. â The textures that can be combined depend on the shader. lilToon is recommended. â Materials using different shaders may not combine together. â The quality of the combined result depends on the original avatar's mesh and UV condition. â For the main colors 2nd and 3rd, which are determined by coordinates, the coordinates may differ.
ð License
â Sharing data between legitimate purchasers allowed ð« Resale/redistribution of this tool prohibited ð« Sharing files/links/partial data with non-purchasers prohibited ð« Rights to avatars and outputs created with NuiNui are subject to the license terms of each original asset creator. ð« Unauthorized copying/reproduction/editing/modification/translation/reverse engineering/decompilation prohibited ð« Removing/altering copyright notices prohibited Creator: nl4514.dev@gmail.com The author is not liable for any damage or trouble caused by using this product.
--- íêµìŽ ---
ð§µ NuiNui ìê°
뚞늬칎ëœ(Hair), ì·, ì¡ìžì늬 ìë°íì UVì í ì€ì³ë¥Œ íëì ìë°íë¡ í©ì³ì£Œë íŽì ëë€. ì¬ë¬ A + B í€ìŽ í¹ì ì·ì í©ì³ë í ì€ì²ê° 깚ì§ì§ ìê³ , ì ë¡ëì í ì€ì³ ì©ë ë¶ëŽìŽ ì€ìŽëëë€.
ð ìŽë° ë¶ìê² ì¶ì²íŽì
â ì¬ë¬ í€ìŽ ìë°í í¹ì ì· ìë°í륌 ì¡°í©íì¬ ìë°í륌 êŸžë¯žê³ ê³ì ë¶ â ì¬ë¬ ìë°íì ì·, ì¡ìžì늬ì í ì€ì³ë¥Œ 몚ìì ê°ë³ê² ì¬ì©íìê³ ì¶ì ë¶ â ì¬ë¬ ìë°íì í ì€ì³ì€ ìì°ë ë¶ìì UV륌 ì ìžíì¬ ì°ëë¶ë¶ë§ ì¬ì©íì¬ íì©ì±ì ëíê³ ì¶ìŒì ë¶ â ììê°ì 겜ì°ë¥Œ í¬íšíì¬ ìë°í륌 ê°ë³ê² ë§ë€ê³ ì¶ìŒì ë¶
⚠죌ì êž°ë¥
â í ì€ì² ìë í©ì¹êž° â ì¬ë¬ ìë°íì í ì€ì²(ë©ìž, ë žë©, ìíë§µ ë±)륌 íëì ë³í©ë í ì€ì²(ë©ìž, ë žë©, ìíë§µ ë±)ë¡ ìë í©ì¹š A + B + C 3ê°ì ë©ìž í ì€ì³ => ABC 1ê°ì ë©ìž í ì€ì³ A + B + C 3ê°ì ë žë©ë§µ í ì€ì³ => ABC 1ê°ì ë žë©ë§µ í ì€ì³ â UV ìë ì¬ë°°ì¹ â UV(í ì€ì²ë¥Œ 3D 몚ëžì ì íë ìì¹ ì 볎)륌 í©ì¹ í ì€ì²ì ë§ê² ìëìŒë¡ ì¬ë°°ì¹, ê²œê³ ê¹šì§ ë°©ì§ â ë§í ëŠ¬ìŒ ìë ìì± â ì볞 ë§í 늬ìŒì ë³µì íì¬ NuiNuië¡ í©ì³ì§ í ì€ì²ë¥Œ ìëìŒë¡ ì°ê²° (LilToon ëì) â ë©ì ìì± â ì볞 Meshì íí륌 ì ì§í멎ì í©ì³ì§ í ì€ì³ì ë§ê² UV ì¬ë§€íë Mesh륌 ìì±íì¬ ì°ê²° â ì볞 PhysBone ì ì§ â PhysBone곌 ì¶©ë첎ë ìëìŒë¡ í©ì¹ê³ , ì€ì ìŽëŠìŽ ê²¹ì³ë ìëìŒë¡ íŽê²° â ìë°í ì ì¥ â NuiNuië¡ ìì±ë ë©ì, í ì€ì², ë§í 늬ìŒ, í늬í¹ì í ë²ì ì ì¥ â 믞늬볎Ʞ â í©ì¹êž° ì ì 3D ë¯žëŠ¬ë³Žêž°ë¡ ê²°ê³Œë¥Œ 믞늬 íìž â ì ìž í ì€ì² ì í â 볎ì ë± í©ì¹ íì ìë í ì€ì²ë 첎í¬ë°ì€ë¡ 빌Ʞ â ë€êµìŽ UI â íêµìŽ / English / æ¥æ¬èª
ðŠ ì€ì¹ ë°©ë²
1ïžâ£ VCC/VPM CLIë¡ VRChat SDK Avatars 3.0.0 ìŽì 뚌ì ì€ì¹ 2ïžâ£ NuiNui_v(ë²ì ).unitypackage ëëžíŽëŠ / Import
ð ì¬ì© ë°©ë²
1ïžâ£ NuiNui ë©ëŽ > Open NuiNuië¡ ì°œ ìŽêž° 2ïžâ£ Select íìì í©ì¹ ìë°í ëëê·žì€ëë¡ 3ïžâ£ Merge íìì Analyze íŽëŠ â í©ì¹êž° 결곌 믞늬볎Ʞ íìž 4ïžâ£ Build íìì ì¶ë ¥ íŽë/ìŽëŠ ì ë ¥ í Make Prefab íŽëŠ ììží ì€ëª ì ëëŽ README ëë ê°ìŽë ìì ì°žê³ ð¬ ê°ìŽë ìì: ãhttps://youtu.be/p5zqpyWAPqM?si=MhsTnKDkcXEROn5vã
â ïž ì£Œì ì¬í
â ì볞 ìë°íë ì í ë³ê²œëì§ ììµëë€. 몚ë 결곌ë ì íìŒë¡ ë§ë€ìŽì§ëë€. â íë²ì ë³í©íë ìë°íì ììŽ ë§ê±°ë í ì€ì³ë¥Œ ë묎 ë§ìŽ í©ì±íëê²œì° ë± ë¬ŽëŠ¬í ë³í©ì 결곌묌ì í늬í°ê° ëšìŽì§ ì ììµëë€. â ì °ìŽëì ë°ëŒ í©ì¹ ì ìë í ì€ì² ì¢ ë¥ê° ë€ë¥Œ ì ììµëë€. lilToonì ê¶ì¥í©ëë€. â ìë¡ ë€ë¥ž ì °ìŽë륌 ì¬ì©íë ë§í 늬ìŒì ê°ìŽ í©ì³ì§ì§ ìì ì ììµëë€. â í©ì¹ 결곌ì íì§ì ì볞 ìë°íì ë©ìì UV ìíì ë°ëŒ ë¬ëŒì§ëë€. â ì¢íì ìíŽ ê²°ì ëë ë©ìžì»¬ë¬2nd, 3rd ì 겜ì°ë ì¢íê° ë¬ëŒì§ ì ììµëë€.
ð ìŽì© ê·ìœ
â ì ë¹í 구맀ì ê° ë°ìŽí° ê³µì ê°ë¥ ð« 볞 íŽ ì¬íë§€/ì¬ë°°í¬ êžì§ ð« ë¹êµ¬ë§€ììê² íìŒ/ë§í¬/ìŒë¶ ë°ìŽí° ê³µì êžì§ ð« NuiNuië¡ ì ìë ìë°í ë±ì ì¶ë ¥ë¬Œì ê¶íì ì¬ì©ë ê° ì볞 ìì ì ììì ëŒìŽì ì€ ì¡°ê±Žì ë°ëŠ ëë€. ð« ë¬Žëš ë³µì /ì ì¬/ížì§/ìì /ë²ì/ìì€ê³/ì컎íìŒ êžì§ ð« ì ìê¶ ê³ ì§ ìì /ë³ì¡° êžì§ ì ìì: nl4514.dev@gmail.com 볞 ì í ì¬ì©ìŒë¡ ìží ìíŽ/ížë¬ëžì ëíŽ ì ììë ì± ìì ì§ì§ ììµëë€.
Terms of Service
Terms : https://app.notion.com/p/TERMS-3bec2eac7a268044af03cc9fb08faee1?source=copy_link License : https://app.notion.com/p/MA-Menu-Wizard-License-3bec2eac7a2680e8bac3cd43e431dd0e?source=copy_link Readme : https://app.notion.com/p/README-3cac2eac7a2680bf8950e80cf346548f?source=copy_link
Update information
- v1.0.0 : Initial Release - v1.0.1 : Patch release with texture-atlas bug fixes and package export stability. - v1.0.2 : Patch release fixing multi-submesh mesh data loss, improving build performance, and adding tiled UV support. - v1.0.3 : Quality release fixing UV edge transparency and adding texture exclusion UI. - v1.0.4 : Performance release: atlas baking time reduced from ~12 minutes to ~3 minutes via texture caching. - v1.0.5 : UI/UX improvements and 3D preview stability release. - v 1.0.6 : Material connection stability and packing performance improvement release.




