Original 3d character [ ENNS ] VRChat
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![Original 3d character [ ENNS ] VRChat](https://booth.pximg.net/e03e8644-ab66-417a-ae91-6b235379dfd9/i/8881233/f5318e0d-00c8-4d39-b0b0-a813925efb67_base_resized.jpg)
![Original 3d character [ ENNS ] VRChat](https://booth.pximg.net/e03e8644-ab66-417a-ae91-6b235379dfd9/i/8881233/1db62b61-03bd-48e4-aa45-c7014153dd06_base_resized.jpg)
![Original 3d character [ ENNS ] VRChat](https://booth.pximg.net/e03e8644-ab66-417a-ae91-6b235379dfd9/i/8881233/56c41bed-2ed4-4dc6-8441-5039c875ead8_base_resized.jpg)
[ ENNS ] ## A custom VRChat avatar, created from scratch by Vanitas Robotomy. FREE / 無料配布 --- # ✦ FEATURES VRChat Avatar 3.0 Custom Standing & Crouching Poses Custom Expression Menu Eye Look & Blinking Lip Sync / Visemes PhysBones GoGoLoco Hat Toggle Poiyomi Toon Shader Toon Outline --- # ✦ PLATFORM ### PC ONLY ENNS is made for only the PC version of VRChat. Quest / Android compatibility is not included. --- # ✦ REQUIREMENTS The following software and packages are required: VRChat Creator Companion (VCC) Unity 2022.3.22f1 VRChat SDK – Avatars VRCFury Poiyomi Toon Shader ### Important GoGoc Loco IS included with ENNS package because the avatar uses a custom poses. --- # ✦ PACKAGE CONTENTS _ENNS Unity Package_ ENNS Avatar Prefab (main) FBX Model Textures Materials Animations GoGo Loco controller -Avatar Thumbnail -Quick Setup Guide -GoGoLoco --- # ✦ UPLOAD GUIDE • 01 — Install VCC Download and install the VRChat Creator Companion (VCC). VCC is the recommended way to set up a VRChat avatar project. • 02 — Create an Avatar Project Open VCC and create a new: Avatar Project VCC will set up the project with the required VRChat SDK. • 03 — Check Unity Version Use: Unity 2022.3.22f1 This is the current Unity version supported by VRChat. • 04 — Install Required Packages Make sure your project has: VRChat SDK – Avatars VRCFury Poiyomi Toon Shader • 05 — Import ENNS Drag the ENNS Unity Package into your Unity project's Assets window. Allow Unity to finish importing everything. • 06 — Add ENNS to the Scene Navigate to: ENNS → ENNS Unity Package → ENNS Prefab Drag the ENNS Prefab into your scene. • 07 — Log In Open: VRChat SDK → Show Control Panel Log in to your VRChat account. • 08 — Check the Avatar Open the Builder tab. Make sure there are no errors before uploading. • 09 — Upload Enter your avatar information and upload ENNS to VRChat. You can use the included image as avatar thumbnail • 10— Enjoy Your avatar is ready to use! --- # ✦ TECHNICAL INFORMATION | Specification | Details | | --------------—— | ------------------: | | Platform | PC | | Triangles | 27,700 | | Texture Resolution | 2048 × 2048 | | Texture Memory | 10.67 MB | | Skinned Mesh Renderers | 2 | | Unity Package Size | 20 MB | | Avatar Height | 1.68 m | | PhysBone Components | 3 | | PhysBone Transforms | 58 | | Shader | Poiyomi Toon Shader | ### Software Used Blender 4.5 LTS Unity VRChat Creator Companion --- # ✦ LICENSE & USAGE ENNS is provided free of charge for personal use. The original avatar and its original assets remain the property of the creator. Downloading or using ENNS does not transfer ownership or copyright. # ✓ ALLOWED Personal use in VRChat Uploading ENNS to your own VRChat account privately # ✕ NOT ALLOWED Modifying or editing ENNS Redistributing the avatar files Sharing the Unity package Re-uploading the avatar for others to download Selling the avatar or any modified version Selling or distributing individual assets Using the assets in another downloadable model Uploading the avatar or its assets to another marketplace Claiming ENNS or its original assets as your own Using the avatar or its original assets for AI training or dataset creation Extracting and redistributing individual assets ### PUBLIC USE You may use ENNS publicly in VRChat. You may take screenshots, videos, livestreams, and artwork with credit to avatar creator Public use does not grant permission to distribute the avatar files. ### THIRD-PARTY ASSETS Some components used by ENNS are created by third-party authors. Third-party components remain subject to their respective licenses and terms. This license only applies to the original content created by Vanitas Robotomy. For permissions not covered by these terms, please contact the creator. --- # ✦ ABOUT ENNS ENNS is my first original VRChat character, created completely from scratch. The project took approximately 100 hours to complete. ### Development Time 70 hours Modeling, texturing, rigging, and other Blender work. 30 hours Unity setup, avatar configuration, animations, and other Unity work. (Approximately 20 hours of the Unity work were spent setting up the custom standing and prone poses) --- # ✦ INSPIRATION I started this project after being inspired by: @shonzo @close2animation I also did my best to optimize ENNS while maintaining the visual details and features I wanted. --- # ✦ CREATION TOOLS ### Software Blender 4.5 LTS Unity VRChat Creator Companion ### Credits UCU Paint UV Squares - Radivarig VRCFury - Senky GoGoLoco - Franada Poyomi Toon Shader - Poyomi --- # 🇯🇵 日本語 ## 利用規約 本アバターは無料で配布しています。 **許可** * 個人でのVRChat利用 * 動画・配信・スクリーンショット等での使用 **禁止** * 改変・編集 * 再配布・ファイル共有 * 再販売 * 改変版の配布・販売 * 自作発言 * AI学習への利用 * アバターや素材の抽出・再利用 第三者のツール・アセットには、それぞれの利用規約が適用されます。 詳しい利用規約・クレジットは、同梱のドキュメントをご確認ください。 --- 日本語があまり得意ではないため、この文章は翻訳を使用しています。 不自然な表現や誤訳がありましたら申し訳ありません。 ご理解いただけますと幸いです。 —- *note : this is translated , I don’t speak Japanese (yet) # Thank you for checking out ENNS. This is my first original VRChat character, and I put a lot of time and effort into it. I hope you enjoy my first model!



