Padoru - 3D Model
- VRChat PC (v3.1)Digital0 JPY
- VRChat Quest (v3.1)Digital0 JPY
- Outlined (v2.0)Digital0 JPY

Padoru 3D model made for VRChat, modelled in Blender. Files include the FBX model only. For a VRChat avatar, you'll need to set it up yourself in Unity. ______________________________________________ Want a custom Padoru avatar but don't use blender or photoshop? Check out my 'Padoru Part Picker'! A fully animated, mix 'n match avatar you can easily customise within Unity. Available to buy - https://jinsters.booth.pm/items/1744572
WHAT'S NEW
● Improved visemes for lipsync ● Improved expressions ● Improved weight paint ● Changed the armature bones to a different naming convention ● Padoru and sack are now a single object. The sack can be hidden with a blendshape ● Oculus Quest compatible
VRCHAT MODEL
● Padoru with lipsync and expressions ● PC - 14.6k tris, 1 material ● Quest - 7.5k tris, 1 material ● Full body tracking compatible ● FBX format REQUIREMENTS: ● Silent's Cel Shading Shader (recommended) - https://s-ilent.booth.pm/items/1894974 ● Dynamic Bones (optional)
OUTLINED MODEL
● Padoru & Sack as separate objects ● Outline mesh ● 26.6k tris ● FBX format
TERMS & CONDITIONS
● You CAN use and edit this model for personal and public use ● You CAN distribute MODIFIED versions for this model (e.g. Converting to another format, customised designs) ● You CAN use this model for commercial gain ONLY if you are making significant modifications (e.g. Commissions for a custom Padoru) ● You MUST NOT sell or monetise this model in its original form
CHANGELOG
v3.1 ● Fixed visemes ● Changes to locomotion ● Changed outline thickness to use vertex color alpha channel