Blessed Vueko (Made in Abyss) 3D model / VRChat Avatar
- Digital6,000 JPY

After nearly half a year I'm happy to release the beloved Blessed Vueko for you to enjoy! As usual I poured my heart and soul into her, she's my best work so far! Thank you for your patience, feedback, and support so far <3 This model has many fun features thanks to Avatar Dynamics! Let your friends play with your big fluffy tail or have them give you a nice head pat~ Her clothes rustle and bob as she moves, and her outfit can be toggled to fit the situation. Her body, face, and hair have many options for you to customize Contents: ・Source FBX file ・Rigged Blend file (Blender 4.4+) ・Over 80 shape keys across her Face, Body, and Outfit ・9 Layered PSD files ・Preconfigured Unity package ready for uploading Features (VRC): ・143,562 △ (with outfit) ・Performance rating: Very Poor ・Full-body & Eye-tracking ・Toggles for Clothes, Expressions, and Body Customization ・Avatar Dynamics for Hair, Cloak, Apron, Pouches, Helmet, Body and more ・Facial Expressions using VRChat's Gestures Requirements: ・Unity 2022.3.22f1 ・Creator Companion: https://vrchat.com/home/download ・lilToon Shader:https://lilxyzw.github.io/lilToon/#/ Setup: Please make sure to do the following steps through the VRChat Creator Companion to avoid setup issues. More detailed instructions, including how to setup her Add-on, are provided within the unity Package zip file. 1. Create a new Unity 2022 Avatar Project. Make sure to Use VRChat SDK - Base / Avatars versions 3.8.2 or above 2. Import lilToon Shader version 1.10.3 or above 3. Import GoGoLoco 1.8.6u or above 4. Import this Unity Package 5. Select Blessed Vueko in the Hierarchy, then go to the VRChat SDK side panel, login and select the Builder tab 6. Give Vueko her name, add a description, select a thumbnail (there's one provided), click Build & Publish and have fun! Changelog: September 22nd (09/22/2025) v1.1: Lots of changes and improvements affecting both Blender and VRChat versions ・Added Ears and Tail puppets! You can now adjust her tail and ears positions to your liking~ ・Significantly improved the hair loop, reworked physics and added gravity so it will no longer oddly bend or float away from her body, improved collision with arms and boobies. It's not perfect yet so much better ・Greatly reduced the number of physbone components without sacrificing quality. Moved all physbones to a separate game object for easier management. Physbone are now separated into Hair, Body, and Clothes ・Fixed the Cloak clipping when the arms are bent down. This was an eyesore in some of the preview videos > < ・Slightly adjusted the position of her fingers to be less hidden by the hand fluff ・Overall minor weight-painting improvements While She's in a much better state now, there's lots I wanna improve upon in future updates Changelog for prior versions can be found here: https://pastebin.com/pJaG1zRE Rules: You may not redistribute, share, upload for friends or take credit for creating this model in any way. This model is for private use only. You may modify and animate the model as you see fit and sell modifications as long as the other party also owns the model. Contacts: Veynam (Discord) @tomaterasu (Twitter/X) @veynam.bsky.social (BlueSky) Contact me if you need help setting up the avatar and please let me know if you encounter any issues. Character design based on the amazing work by Clanky. You are a wonderful bean~ Thank you <3
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