ViVali
- Digital4,800 JPY








Lovingly made by a bird and non-avian dinosaur enthusiast, this avali features a more naturalistic but still stylized and cute look! Comes with big birdy wings, a long raptor tail, an expressive face and a big personality, ready to cause mischief. Avali species created by RyuujinZERO/Cutesune SPECS 🔺 Body, isolated - 34,474 Tris 🔺 Body, goggles, clothing + all hairstyles enabled (not recommended) - 54,410Tris ⚫ 5 Materials - Body, Feathers, Outfit 1, Hair DLC and Goggle Glass (Optional) 🟢 PC - Good Performance 🟡Quest/Mobile - Medium/Poor Performance AVATAR FEATURES: - FBT compatible with digitigrade legs - Ear, tail and toe puppets - Boop and pet contacts - Tuft + 11 hair style options - Sweater, socks and poseable goggle prop - Unified Expressions Face tracking animated by Jerry's Facetracking Templates - Full visemes - Mixable eye and mouth expressions with optional gesture activation toggle - 18 MMD Blendshapes - Simplified Quest build (Medium-Poor performance) - Hand painted 2K textures. Default & "canon" inspired alt included - Body customization, fat & feminine body type blendshapes - Double sided, folding wings - Wing on/off toggle - In-game and in-Unity marking hue shift. Works only with the Vi'Vali default texture - (Mostly) symmetry tool friendly texture .PSDs. Labelled, layered with UV overlays - Substance Painter files - Documentation (https://docs.google.com/document/d/1UxlQAYbbneWQ550xGcVnQx1lmZVmmXD2ezvj_NDNRLA/edit?usp=sharing) This model may receive further content updates depending on demand! QUEST PACKAGE DIFFERENCES: - No transparent goggle glass material - No blush decal/toggle RULES: By purchasing my models you agree to these terms below. YOU MAY: - Port this model to other games, so long as use remains private - Use this as a VTuber and for streaming, but please credit me - Commission edits or textures so long you and the other party own copies of the - model and proof of ownership, such as a receipt - Create and sell assets for this model, but not of this model. Credit me (ViChimera/ChimeraHollow) as the creator of the base model and link back to this page - Edit to your heart's content! Throw it down a cliff for all that matters. I'd love to see what you create with this! YOU MAY NOT: - Claim my work as your own - Redistribute or resell any of its files - Upload public versions of this avatar without a credits toggle - Include my files or assets in commercial products without prior discussion of a license. Examples include but are not limited to usage in video games, video series, paid kitbashed models and physical items - Use for any kind of crypto, NFT or generative AI training purposes - Use this model for any offensive, illegal and bigoted or hateful purposes Creating and configuring my models is a one-person operation. I put much effort and love into them, I would appreciate having my rules respected DEPENDENCIES & INFO: Unity 2022.3.22f1 VRChat SDK 3.10.4 Blender 5.0+ Poiyomi Toon Shader Version 9.3.64 Photoshop or another program capable of opening .psd files Substance Painter Version 10.0.1 VRChat rank of New User - Any lower will not allow you to upload your own avatars! OTHER: Jerry's Facetracking Templates (Face Tracking) VRCFury (Face Tracking & In-Unity Customization) d4rkAvatarOptimizer (In-Unity Customization) CHANGELOG: 7/4/2026 - v1.3.0 - Overhauled the eye mesh & eye rig. Eye tracking now allows for wider eye swing and should no longer experience clipping through the eyes or mouth for both the deprecated and new build - Retopologized the head mesh for better looking shadows and to accommodate for cleaner face tracking - Refined face tracking, converted the format into Unified Expressions -Refined weight painting across the board -Wing rig has been modified for cleaner deformation -Added boop/pet contact toggles -Added toggleable gesture expressions -Added a wings on/off toggle (PC Only) -Added a toe puppet - Re organized and simplified the entire Unity scene. Optimized animation layers and reworked some odd setups - MMD Worlds should no longer disable enabled toggles due to animation layer conflicts - In-Unity customization is now much more user friendly using VRCFury integration on both Quest and PC - All hair styles and outfit additions are now pre-configured prefabs that you can drag and drop onto your avatar with ease - Visual flourishes made to the model's shaders (PC) and mesh itself - The main model now uses only one source FBX to avoid overcomplication - In-game customization menu now has HSV sliders 1/29/2026 - V1.2.0 -9 New hairstyles! -Now comes with a Quest compatible version! Medium - Poor rank -Now features 12 MMD shapes by default -New alt texture -Fixed tooth clipping issues in certain visemes -Blink is now driven by a toggleable animation -Tweaked and reworked the facial expression layers -Tweaked face tracking 12/16/2025 - V1.1.0 -Now face tracking compatible using Jerry's Templates! (ARKit) -Now comes with toggleable socks and sweater! Includes Substance Painter file and layered PSD for customization -Added more topology loops on the model for better face tracking -Cleaned up textures as well as their RGBA maps -Condensed the goggle functions into one menu -Adjusted the blink blendshapes to minimize clipping with the eyes 11/22/2025 - V1.0 Release version
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Due to the digital nature of this item, I cannot offer refunds








