albampana - VRChat Hair / CP18
- Digital1,000 JPY












◆ albampana ◆ Creator: Maori Toy Shop A hair model characterized by braided twin tails and an asymmetric design. ⚠️ Important Notes This product is a hairstyle model for avatars. The avatar base model is not included. Due to the nature of downloadable products, returns and refunds are not available. Please review the product description and terms of use before purchasing. ◆ Item Overview ● Contents albampana_1.0.0.Unitypackage FBX PSD file for modifications ReadMe.txt ● Required Shader liltoon https://lilxyzw.booth.pm/items/3087170 ● Required Asset Modular Avatar https://modular-avatar.nadena.dev/ja/docs/intro ● Model Data Total Polygon Count: 19,852 Front Hair: 6,940 Back Hair: 8,768 Base Hair: 4,144 Mesh Count: 3 Material Count: 1 PB Components: 2 Import Folder Assets > MetaverseCreators_CP > Maori > albampana ◆ Compatible Avatars Original 3D Model “Komano” https://booth.pm/ja/items/5260363 Support for other avatars is considered semi-compatible, meaning adjustments can be made in Unity based on the base model. The following avatars already have adjusted prefabs included: Original 3D Avatar “Alué” https://booth.pm/ja/items/6957623 “Hyakko” - by Niyami https://booth.pm/ja/items/6328134 Original 3D Model “Licht” #Licht3D / AC1 https://metacreatorstyo.booth.pm/items/7430852 Original 3D Model “Shizune” #Shizune3D / AC3 https://metacreatorstyo.booth.pm/items/7684873 Many shapekeys are included to adjust overall size and position for each part. You are also welcome to try fitting it to avatars not listed above. Because there are many shapekeys, please refer to the images on the product page for details. ◆ Installation Instructions Set up the latest VRC SDK in VCC. Install required assets (liltoon, Modular Avatar) via VCC. Import the latest version of the avatar package. Import this package. Drag and drop the avatar (or dressing/modification prefab) into the Scene Hierarchy. Disable unnecessary avatar parts (hair, accessories, etc.) or set them to Editor Only if needed. Drag and drop “albampana_AvatarName.Prefab” directly under the avatar. Adjust scale, position, and shapekey values to match the avatar (If an adjusted prefab is included, this step is not necessary). Upload the avatar using the VRC SDK. ◆ Color Customization Color variation materials are included in the Mat folder. Simply replace the default material with your preferred material. A general-purpose material called “kaihen” is also included. The Main Color is assigned gray, allowing you to apply any color using HDR. Additionally: Main Color 2nd and 3rd include gradient and mesh mask settings. By changing these colors in Unity, you can create your own gradient or mesh combinations. Alternative mesh masks are included in: Tex > option You can replace the masks used by Main Color 2nd and 3rd. The hair material slots are separated for the left and right sides. If you want to create half-colored hair, assign different materials to each side. More detailed customization is possible using the included PSD file. ◆ Terms of Use https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing Please also follow the terms of use of the base avatar. ◆ Production Environment Modeling: Blender Ver3.2.0 Texturing: CLIP STUDIO PAINT Setup: Unity Ver2022.3.22f1 VRChat SDK - Avatars Ver3.10.1 (VCC) liltoon 2.3.2 ModularAvatar 1.15.1 ◆ Credits Creator: Maori Toy Shop https://maorigangu.booth.pm/ Support / Inquiries https://discord.gg/bmw3PWE37M ◆ Worlds Used for Photography Myosotis — By Luche- Aurora — By Meiji ღ ◆ Asset Used in Photos Avatar Outfit “Suturehide Carapace” - By imya / CP7 https://metacreatorstyo.booth.pm/items/7701924












