Bowling Game System for VRChat
- Digital2,400 JPY

Add a complete multiplayer bowling game to your VRChat world! The Bowling Game System is a network-synced VRChat world asset featuring turn-based multiplayer, automatic scoring, physical bowling gameplay, pin resets, a full 10-frame scoreboard, sound effects, game management, and support for up to 8 players. Players can join the game, take turns physically throwing the bowling ball, and compete through a complete bowling match while the system handles the scoring and game flow automatically. 🎮 Features 🌎 Made for VRChat Worlds Designed as a complete interactive bowling system for VRChat world creators. 🌐 Network Synced Multiplayer Game state, players, turns, scores, throws, ball state, and lane resets are coordinated across the instance. 👥 Up to 8 Players Players can join from the lobby before the game begins and compete in a shared bowling match. 🎳 Physical Bowling Gameplay Pick up the bowling ball and physically throw it down the lane using VRChat's pickup and physics systems. Only the active player can use the ball during their turn. 🏆 Full 10-Frame Bowling Scoring The system automatically tracks: • Individual deliveries • Frame scores • Running totals • Strikes • Spares • Open frames • 10th-frame bonus throws Strikes and spares are automatically displayed using traditional X and / scoring notation. 📊 Multiplayer Scoreboard The scoreboard tracks every player across all 10 frames and displays: • Player names • Individual throws • Strike & spare marks • Running frame totals • Current player The active player's name is highlighted so everyone can easily see whose turn it is. 🔄 Automatic Turn Management Once a player's frame is complete, the system automatically advances to the next player. After everyone has bowled, it advances to the next frame until the full game is complete. 🎯 Automatic Pin Detection The system determines which pins were knocked down based on their position and orientation after each throw. Standing pins remain for the second delivery while cleared racks are automatically prepared for the next turn. 🔄 Automatic Ball & Pin Reset No manual lane reset required. The system handles: • Ball resets • Full rack resets • Partial rack states • End-of-frame resets • New player turns • New games 🎳 10th Frame Rules The final frame includes support for the additional delivery earned from a strike or spare. 🔊 Bowling Audio Support Built-in support for: • Ball rolling sounds • Ball impact sounds • Pin impact sounds • Strike cues • Spare cues • Game-start audio • Looping game music Impact volume can also respond to collision strength for more natural feedback. 🕹️ Game Lobby Controls Players can: • Add themselves to the game • Start the match • Begin a new game • End the current game The system manages the lobby separately from active gameplay. 🚪 Player Disconnect Handling If someone leaves the instance, the system can remove them from the lobby or skip their upcoming turn during an active game so the match can continue. ⚙️ Physics Ownership Management The bowling system automatically manages ownership of the ball and pins for the active player to help keep networked physics consistent during multiplayer games. ✨ Great For Bowling Alleys • Arcades • Game Worlds • Social Worlds • Party Worlds • Hangout Worlds • Competitive Worlds • Minigame Collections 📦 System Includes 🎳 Bowling ball gameplay 🎳 Bowling pin system 🌐 Network-synced multiplayer 👥 Up to 8 players 🏆 Full 10-frame scoring ❌ Strike detection ➗ Spare detection 🎯 10th-frame bonus throws 📊 Multiplayer scoreboard 🔄 Automatic turn progression 🔄 Ball & pin resetting 🔊 Bowling sound support 🎵 Game music support 🕹️ Lobby / new game controls 🚪 Disconnect handling Build a full multiplayer bowling experience into your VRChat world without having to create the scoring, networking, turn management, and reset systems from scratch. Made for VRChat Worlds.

