![Starlit Wanderings](https://booth.pximg.net/c/48x48/users/7303980/icon_image/b61be222-cefc-444d-bb66-c65bbd8e09f5_base_resized.jpg)
Sunshine Flare
- Sunshine FlareDigital0 JPY
- Sunshine Flare (Donation/寄付)Digital1,000 JPY
![Sunshine Flare](https://booth.pximg.net/da52898a-55fb-47ad-bd28-d1e52668811d/i/2658287/1cd367dd-b4a7-4066-9380-e3e99891a410_base_resized.jpg)
Unity/VRchat用のレンズフレアとゴッドレイを表示するシェーダ。 A shader that renders a lens flare and crepuscular rays (sun rays) from the sun over the scene for Unity/VRchat. To install, place the Shader/ folder with the shader into your Assets/ directory. Licensed under the MIT license. https://gitlab.com/s-ilent/sunshine-flare For support or feedback, you can join the Discord. https://discord.gg/uHJx4g629K
Usage
Provided in this package are: - The main Sunshine Flare shader. - An inverted icosphere mesh, used to render the flare. - A sample prefab and material for a flare. If not using the prefab, drag the icosphere into your scene and assign it a material with one of the Sunshine Flare shaders. Scale it to fit your scene. Done! Note that, like other shaders which depend on the depth buffer, you'll need a directional light or other depth buffer activator (like disabled depth of field) to see the effect properly.