[VRChat] Crash Detection System [V1.0.1]
- Crash Detection SystemDigital500 JPY
- Support / Donation Version (Same Files)Digital1,200 JPY
![[VRChat] Crash Detection System [V1.0.1]](https://booth.pximg.net/f9d6fa12-1851-4312-aa2d-33eb16617f6a/i/7624074/659da2d8-8455-400f-bc46-c193460afa65_base_resized.jpg)
![[VRChat] Crash Detection System [V1.0.1]](https://booth.pximg.net/f9d6fa12-1851-4312-aa2d-33eb16617f6a/i/7624074/c73bc809-d072-43d6-8a87-bba7f27350ab_base_resized.jpg)
![[VRChat] Crash Detection System [V1.0.1]](https://booth.pximg.net/f9d6fa12-1851-4312-aa2d-33eb16617f6a/i/7624074/a53de698-6275-421a-b5b8-2e15cc18d66b_base_resized.jpg)
This VRChat Avatar asset allows the user to set a Frame Rate that when they fall below the value, it executes animation actions based on the users preference! The user simply needs to import either package onto their avatar and then upload their avatar. The customisation for FPS/Frame Rate is inside "Crash Detection System Expression Parameters" ► You may customise the "CDS/Frame Rate Trigger" Integer parameter to a Frame Rate that you would like this asset to trigger at. The default is '5' and the minimum number is '1' Putting in '0' will make the system constantly assume the player is lagging. ► You may also customise the "CDS/Grace Time? Float parameter for making the system check if it's threshold is met in seconds before activating. E.g. 0.0 = 0 seconds || 0.5 = 0.5seconds || 1.0 = 1 second The asset details are as such: By purchasing you get: - Support for VRCFury (Package included) - Support for Modular Avatar (Package included) - The original package is included however there is no support for installing it yourself. Please use VRCFury or Modular Avatar. Statistics: - 3 Animator Layers - 1 synced BOOL Bit. - 1 Particle - 1 Material This asset was made with VRC SDK version 3.9.0+ This asset requires: Poiyomi Toon Shader version 9.2.79+ This asset works better with VRCFury or Modular Avatar
Terms of Service
There is no warranty included with this product, by purchasing you acknowledge that I am not responsible for setup of the package and anything issues that may arise are not to be covered by the vendor. You MAY NOT distribute this package without written permission from the vendor. You MAY edit the package and customise it to your liking. However, distribution of this customisations is STRICTLY PROHIBITED.
Update information
UPDATE LOG: 5th December 2025: V1.0.1 | CDS Correct Frame + Grace Period Module! NEW: Grace Period • A new Float has been added for the user to configure: "CDS/Grace Time" ► Grace Time acts as a final check before the system switches the Low FPS BOOL to ON. ► You can define the Grace Time FLOAT within the VRC Expressions parameter included in this package (Crash Detection System Expression Parameters) Simply find "CDS/Grace Time" and set it's default value between 0.00 and 1.00. You may use any numbers inbetween these two, but just like Frame Rate Trigger, please do not go below Zero. ► Setting Grace Time to 0.00 means the system does not wait to check the threshold for a allocated time, and will activate the moment the threshold is met. ► Setting Grace Time to 1.00 means the system will wait for the threshold to be met for 1 second before turning the bool to ON. ► The default value for Grace Time is '0.2' CHANGES & FIXES: ► Fixed an issue regarding Frame Rate Trigger calculation, as the value defined by the user got 1 added to the total. This is now fixed. ► Made some minor optimisations for FrameTime calculation as well as the other arythmatic operators. ► Changed the attachment mode of the particle display to 'Head' instead of 'Hips'. -------------------------------------------------------------- 7th November 2025: V1.0.0 | Crash Detection System first release ► Release of the Crash Detection System



