(3 Avatar Compatible) Cozy Pajamas / CP45
- Kipfel CompatibleDigital1,100 JPY
- Full Pack: ALL INCLUDED!Digital2,000 JPY
- Usasaki CompatibleDigital1,100 JPY
- Hyakko CompatibleDigital1,100 JPY



◆ Cozy Pajamas ◆ Creator: Sarayashiki Editing Office A loose-fitting pajama set with a sleep mask included. ⚠️ Important Notes This product is a clothing model for avatars. The avatar base model is not included. Due to the nature of downloadable products, refunds and returns are not available. Please review the product description and terms of use before purchasing. ◆ Item Overview ● Contents Unitypackage FBX Textures PSD files for modification ReadMe.txt ● Required Shader liltoon https://lilxyzw.booth.pm/items/3087170 ● Required Asset Modular Avatar https://modular-avatar.nadena.dev/ja/docs/intro ● Model Data Total Polygon Count: 5,563 Eye Mask: 432 Tops: 2,287 Bottoms: 1,012 Leg Warmers: 1,076 Slippers: 756 Mesh Count: 5 Material Count: 2 PB Components: 0 Import Folder Assets > MetaverseCreators_CP > sarayashiki > yuttaripajama ◆ Compatible Avatars Kipfel (Original 3D Model) https://booth.pm/ja/items/5813187 Usasaki (Original 3D Model) https://booth.pm/ja/items/3550881 “Hyakko” - by Niyami https://booth.pm/ja/items/6328134 ⚠️ When equipping the outfit, shapekeys are used to hide the avatar body (making it thinner to prevent clipping). ◆ Installation Instructions Set up the latest VRC SDK in VCC. Install required assets (liltoon, Modular Avatar) via VCC. Import the latest version of the avatar package. Import this product’s package. Drag and drop the avatar (or dressing/modification prefab) into the Scene Hierarchy. Disable unnecessary clothing (default outfits, underwear, etc.) or set them to Editor Only if needed. Drag and drop “OutfitName_AvatarName.Prefab” directly under the avatar. Upload the avatar via the VRC SDK. ⚠️ This outfit uses Modular Avatar’s “MA Shape Changer.” When the outfit is placed directly under the avatar, the avatar’s body shapekeys are automatically enabled to make the body slimmer or hide parts of the mesh that would clip with the outfit. If you do not need the configured MA Shape Changer, you may remove it as desired. ⚠️ If parts of the avatar body appear unintentionally thin after dressing, reset the corresponding body shapekey to 0 and confirm that the body mesh is visible. ◆ Color Customization Replace the materials with the color variations located in: Common > Material You can also customize colors using the included PSD or CLIP files. ◆ Terms of Use https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing Please also follow the terms of use of the base avatar. ◆ Production Environment Modeling: Blender Ver4.2 Texturing: CLIP STUDIO PAINT Setup: Unity Ver2022.3.22f1 VRChat SDK - Avatars Ver3.10.1 (VCC) liltoon 2.3.2 ModularAvatar 1.12.1 ◆ Credits Creator: Sarayashiki https://sarayashiki.booth.pm/ Support / Inquiries https://discord.gg/bmw3PWE37M



