[K'C] ~ Simple Blendshape😉✨ [MILLTINA Only]
- Digital159 JPY
![[K'C] ~ Simple Blendshape😉✨ [MILLTINA Only]](https://booth.pximg.net/5f7df145-0423-4a6f-9a3f-96b86933be61/i/8279683/990dc33a-5918-473d-b358-e6f145e5cbd5_base_resized.jpg)
![[K'C] ~ Simple Blendshape😉✨ [MILLTINA Only]](https://booth.pximg.net/5f7df145-0423-4a6f-9a3f-96b86933be61/i/8279683/1cad4893-f85e-4d40-be0c-2f81e3b40423_base_resized.jpg)
![[K'C] ~ Simple Blendshape😉✨ [MILLTINA Only]](https://booth.pximg.net/5f7df145-0423-4a6f-9a3f-96b86933be61/i/8279683/381002d0-44f4-42a2-b525-79ba53147376_base_resized.jpg)
![[K'C] ~ Simple Blendshape😉✨ [MILLTINA Only]](https://booth.pximg.net/5f7df145-0423-4a6f-9a3f-96b86933be61/i/8279683/9223f1b8-043c-43cd-83f8-cdf9276fe0eb_base_resized.jpg)
This product is a Simple Blendshape for Milltina ONLY. You will need to own Milltina for this blendshape to be compatible. You will receive one premade animation[.anim] with the shape keys already fixed in place. No screenshots.
! How to use !
1. Download the provided file. 2. Open unity, import Milltina. 3. Open the folder you downloaded, locate the animation within, then drag and drop that .anim into your project wherever. 4. Drag and drop the .anim onto your models name in the hierarchy. Preview the new animation in the animations tab. 5. Press record, select the face or mesh named "Body", and in the inspector under "Skinned mesh renderer", select the Three dots to the far right of it. Click Copy component. Once done, stop recording and get out of preview mode. Go back to the same three dots and then PASTE component values this time. If done correctly, the default Milltina face will be replaced with the K'C simple blendshape. 6. Make sure to also replace the default .anim with the new .anim in the FX hand layers. Both R and L.
Terms Of Service
You ARE allowed to: ・You can use this Blendshape on a personal/public model. ・You can Edit/modify/add to/subtract from this Blendshape. ・You can wear this Blendshape anywhere (VRC, YouTube, streams, etc) You ARE NOT allowed to: ・Do not re-sell this Blendshape [Even if you modify it]. ・Do not claim credit for this Blendshape. ・Do not share this Blendshape. Instead, send them to this page to help further support my work! - NO REFUNDS ALLOWED -
CREDITS ;
Base 1 - Head ~ https://booth.pm/en/items/6538026 Base 2 - Body ~ https://booth.pm/en/items/6538026




