Little Shade
- Digital0 JPY

This model is based on Beyond's Shade Cat. Go check him out! (https://twitter.com/BeyondVRC) If you want to check this avatar in-game in VRChat, here is a link to avatar: https://vrchat.com/home/avatar/avtr_4ad36343-c324-417e-8e4e-41b2cacb1cb8
Features
There is plenty of options you can adjust in game: - Primary color (Hue, Saturation, Brightness) - Emission Strength - Robe colour (Black, White, Coloured) - Ears (None, Round, Cat, Antennas, Bunny) - Tails (3.5mm Jack cable, Several wires, Capacitor) - Glasses - Toggleable jumping and sitting animations - A choice of 33 special expressions and memes - Face Tracking (Testing phase)
Unity Prerequisites
In order to upload this avatar as it comes you need to install first: - VRCFury - Poiyomi shaders (9.0 or later)
Avatar Stats
Avatar's performance is medium only because of Physbone components (everything else is Good or better) - 7.80 MB Download size - 0.45 MB Texture memory - 6,179 Tris (Polygons) - 54 Physbones (13 Components) - 2 Skinned meshes (first for Body mesh, second for Camera prefab)
- Contents
This download contains: - Blend file - FBX file - Unitypackage - Textures (PNG, PSD, AFPhoto) - Some random pictures
Closing Words
This avatar is there for free to use. Don't resell assets. Thank you for checking out!
Notes
For now... When making new textures make sure that the settings are the same as original for best appearance, and at least change filtering from bilinear to point (no filtering) to avoid blurriness There are multiple layers in the texture file, shading one should not be necessary to touch like... ever I think? I used specific shader setting that os avaliable in Poiyomi shader (UDIM discard) to hide pieces of the avatar. For ears it is possible to shrink the bones but for tails... Blender time!
Changelog
1 April 2024 - V1.0 - Upload date 8 May 2024 - Updated description - no new files