Tank Top and Jorts (OG Hobkin Base)
- Digital1,500 JPY

Cute tank top and jorts for OG Hobkin Base
This clothing has been made for the OG Hobkin Base via an edited version of the model I put out that supports clothing. This clothing is only intended to be used with this version of the Hobkin, but the updated Hobkin is completely free and is quick and easy upload.
My main store page is over on Jinxxy if you want to stay up to date with everything I do! https://jinxxy.com/Wolfy527 This prefab REQUIRES VRCFury and is a simple drag and drop onto the avatar! If you want to try out the clothing I have a public version of an avatar that has the clothing on it!
Prefab Stats
Triangles: 3754 Skinned Meshes: 1 Materials: 1 - 7 (if you use the material swap prefabs) Memory (Parameter) Allocation: 2 - 23 Bits (depending on customization settings) VRAM Usage: 25.11 MiB (2 material prefab 27.78 MiB, 4 material prefab 33.11 MiB, 7 material prefab 41.11 MiB)
What you get
Unity package Substane Painter Project texture files Blender project with FBX Base black texture and multiple gradient textures Material swap toggles Lighting multiplier slider Lighting add slider This clothing was designed with modularity in mind. You can add and remove sliders and toggles via VRCFury prefabs I set up to have full customization options or a simple setup.
License:
Do not resell or claim ownership of this content, even if modified in any form. Do not distribute to anyone in any form, except as described below. This content may be shared between two parties only if both parties have gained access to this content legitimately. If you wish to use this content in a manner not allowed by this license, please contact me.
Credits:
Modeling, textures, and Unity setup all done by me! Thanks Nekoyaki for helping with pictures and videos!
Instructions:
All textures were textured in 4K and exported in 8K from substance painter to ensure highest possible quality, hence the download sizes of the files. None of the textures are set to 8K in Unity as a base, but the option is there if you wish to. Normals, Metallics, and Roughness maps are 2K or lower, base map is also 2K in Unity but can be easily changed to 4K or higher if you'd like! Tutorial Video https://youtu.be/iHcTls3RBRg I highly recommend watching the video tutorial as it is easy and quick to follow along with! Import the "Tank Top and Jorts" Unity package The different prefabs can be found under the folder location "Assets/Wolfy_527/Tank Top and Shorts/Prefabs" and dropped onto the avatar under the "Hobkin/VRCFury/3. Misc (Clothing, accessories, anims etc)" game object in the avatar's hierarchy There are four different prefabs: "00 Optimized Prefab Tank Top and Shorts" has the original red and black textures but you can easily drop in whichever material is your favorite and roll with that instead! All of the relevant toggles and sliders will still work no matter which material you drop in! This option is intended for people who just want a single material and texture and would like to stay optimized as well <3 (if you'd like a bit more detail out of the clothes just change the base texture you've chosen to 4k instead of 2k, but you can leavenormals and the other textures at 2k! Doing this will add about 8 MiB of texture memory to your avatar!) "01 Half 1 Prefab Tank Top and Shorts" has the base red and black texture, as well as the blue, teal, and purple texture, the brown, warm orange, and gold texture, and the pride texture! "02 Half 2 Prefab Tank Top and Shorts" has the base red and black texture, as well as the red, orange, and magenta texture, the charcoal, silver, and light blue texture, and the lime green, orange, and yellow texture! "03 Full Prefab Tank Top and Shorts" has all of the textures on a single prefab. The full prefab variant will use almost double the texture memory of the single material variant and 7 materials total! I've done my best to keep this prefab as optimzed as I can, even for the full-fledged prefab, but I would encourage ya to find your favorite texture and use that in the optimized prefab. Still, I wanted to include this option for anyone that would like full customization for the prefab! The clothing also comes with the ability to drag and drop menu prefabs onto it depending on what customization you want. These menu prefabs can be found under the folder location "Assets/Wolfy_527/Tank Top and Shorts/Prefabs/Menu Prefabs" and dropped into the "VRCFury" game object that is under the "Tank Top and Shorts" prefab you have chosen to drop onto your avatar. If you drop the blendshape prefab options onto your clothing, make sure the avatar base also has them installed as the clothing options are tied to the body's blendshape sliders. They can be located under "Assets/02 VRCFury customisations/3. Misc (Clothing, accessories, anims etc)/Body Sliders" folder and all you have to do is drag and drop them into the "3. Misc (Clothing, accessories, anims etc)" game object on the Hobkin base If you have any questions or concerns please reach out to me via discord "wolfy_527" or email "wolfy527cs@gmail.com" and I'll try to get back to you as soon as I can!