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A shader for Unity that adds fake lighting and volumetric fog to the area they cover. The fog can be used to add depth to any 3D scene. They support Unity instancing, so multiple can be instanced together into one draw call. To install, place the Shader/ folder with the shader into your Assets/ directory. Licensed under the MIT license. https://gitlab.com/s-ilent/fake-lights For support or feedback, you can join the Discord. https://discord.gg/uHJx4g629K



