Queen Bee VRChat Full Body Tracking 3D Model
- 5,500 JPY
Helluvaboss Queen Bee Model designed for VRChat! SFW and NSFW Model! --Model Specs & Features-- PC & Quest Support 69k tris 3 Materials Full Body Tracking Physbone Support 6 Custom Facial Gestures Viseme Support Toggle Outfit Toggle Arms Arm Control Posing (Quest &PC) or Tracking (PC) Breast Slider Thicc Slider Scale Slider (In VR, Reset OSC in options to fix view position) Gogo Loco (1.8.1) w/Fly SDK3 (+ Unity 2022) Poiyomi Toon Shader 8 --Change Log-- 1.1.0 - Added NSFW textures, Added 3 more expressions and additional shapekeys, Added Arm control allowing posing or tracking, Added bones and rig to wings, Added torso lava lamp effect animation, Fixed Gogo Loco scaling 1.1.1 - Fixed a minor issue with scaling when switching avatars due to a missing pose/sit layer in the SFW PC descriptor 1.2.0 - Updated Gogo Loco 1.8.1 with Fly 1.3.0 - 2022.3.6f1 Repack, Fixed gesture expression locking issue for some VR controllers 1.4.0 - Added reskin textures made by CozyLaila & Robhearts 1.4.1 - Fixed Quest texture memory issue after new sdk update 1.4.2 - Blender Project now also contains the reskins as separate objects --Files Included-- Blender Raw File (3.6.5) Textures (PNG only) Unity Package (2022.3.6f1) with Scene, FBX, animations, and effects. All setup and ready for upload! --Instructions for VRChat PC-- 1. Download Unity Hub and install Unity Editor (2022.3.6f1): https://unity.com/releases/editor/whats-new/2022.3.6 2. Make a new Avatar project with VRChat Creator Companion (VCC) https://vrchat.com/home/download 3. (Optional) Import Poiyomi Toon Shader (8.1): https://github.com/poiyomi/PoiyomiToonShader/releases 4. Import my provided .unitypackage file Open Avatar.scene, login using the VRchat SDK, build & upload! --Instructions for VRChat Quest (Cont.)-- 1. Copy the Avatar ID that generated after uploading to PC (In the VRChat SDK, click on the Content Manager tab, you'll see "Copy ID") 2. Click on the _Quest avatar and attach/paste the Avatar ID (In the Inspector, on the Pipeline Manager component, you'll see "Blueprint ID", then click Attach) 3. Click on File > Build Settings... > Android > Switch Platform (Delete _PoiyomiShaders folder if you imported to help speed up the process) 4. Open the VRChat SDK and build & upload again! (If "Build & Publish for Android" is gray, delete/inactive the PC avatar) **Please do not make public.** **Please do not redistribute.** Banner image made by SilentDreams (@SilentDreamsMax) Asset is NOT affiliated with Spindlehorse Toons --Contact-- Twitter: https://twitter.com/Shadsterwolf すみません、にほんご はなせません。(╯°□°)╯︵ ┻━┻