ONYX Cannon [PC / Mobile Prop]
- Digital800 JPY
![ONYX Cannon [PC / Mobile Prop]](https://booth.pximg.net/72c6640f-c164-4858-91e0-e7595abd5ba5/i/6349995/1f27ba10-65d8-4d6f-bcf0-2ecd2a7075ee_base_resized.jpg)
The hybrid energy cannon and shotgun model ONYX fires high-velocity pellets from double-barrels alongside a large ONYX energy crystal that explodes on impact. Due to the power required to launch the crystal, the weapon requires a moment to warm up before each shot, and expels a burst of excess energy from its cooling vents afterward. This weapon is heavily based on my interpretation of the Onyx Blaster from Terraria, built as if it were a double-barrel shotgun with an energy-based crystal launcher mounted in the middle. Features - Prefabs for both PC and Android/Quest* - Physical controls: load the next shot by pulling the slide under the barrel, and shoot with the Right Fist gesture. - Can be held two-handed by grabbing the slide. - Visible shells when loaded and ready to fire. - Emissive parts glow brighter when charging a shot. * The Android version lacks some particle systems to help the performance rank, they can be manually Reverted inside the prefab if you'd like to have them back. Stats - 1 Skinned Mesh Renderer, 1.9k triangles. - 6 Particle Systems (Android: 2) - 8 Material slots (Android: 3) [Should be 7, blame VRChat] - 2 PhysBone components, 4 Transforms - 2 Synced Parameter bytes - Best Rank when used: Medium Rank on PC and Poor Rank on Android. Installation - To install on your avatar, make sure you have VRCFury imported and place the prefab on your avatar. - Open the prefab dropdown in the hierarchy. - Move "right-hand" to fit the gun to your avatar's right hand. - Currently, this is right-handed only. I may make a left-handed version in the future. Let me know if you'd prefer that! - Place the "aimTarget" in the middle of your avatar's left palm. This is used for the two-handed grip. - The onyx-blaster mesh has shape keys to adjust the length of the stock, or remove it entirely if you wish. - The PC prefab uses Poiyomi Toon 9.0. If you'd like to edit the material make sure you have that imported, or you may change to a different shader instead. The avatar in the pictures is my personal avatar.
Terms of Service
You may use this asset on any avatar, public or private, and convert part or all of it to any platform. Credit is optional when used as above, but appreciated. You may not monetise this prop in any way, nor include it as part of a commission. Do not claim to have made this asset or redistribute its package.
Update information
v1.0 - Release version. Pre-release: Video - The version featured in the video was still work-in-progress. Compared to the release version: - The shotgun shell animations are missing - Particles are in local space instead of the world.
Credit/Attribution
Sounds sourced from https://freesound.org All listed sounds are licensed under Creative Commons 0 unless otherwise specified. Fire sound composed of: - charging machine.wav by EvelX -- https://freesound.org/s/144129/ - Laser by SamsterBirdies -- https://freesound.org/s/500585/ - Grenade Launcher by LeMudCrab -- https://freesound.org/s/163458/ - M-327 Mortar Shots.flac by qubodup -- https://freesound.org/s/187542/ - steam sfx.wav by adr1911 -- https://freesound.org/s/542585/ - Shotgun Fire by hyperix6 -- https://freesound.org/s/660299/ Slide pump sounds: - SXP_SHOTGUN_RACK_01 by dasBUTCHER84 -- https://freesound.org/s/449614/ Poiyomi Shader: https://booth.pm/en/items/4841309 This model uses Poiyomi Toon 9.0. The package itself is not included, only the compiled "optimised" shaders.