Voice Zones [VRChat Routing Voice System]
- Digital4,000 JPY
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🐚 Voice Zones Plug & Play Voice Routing System Voice Zones is a modular voice routing system designed to help creators build private voice areas, amplified microphones, speaker zones, staff rooms, stage setups, roleplay areas, and custom audio spaces with a clean plug & play workflow. After importing the package, go to: Assets/ParrotsConch/Prefabs/VoiceCore Inside this folder you will find all the required prefabs ready to drag into your scene. The system includes the main VoiceCore, VoiceZone, Microphone, and a Profiles folder with 2 example profiles that can be used or duplicated as templates. 📦 What Is Included? 🧠 VoiceCore VoiceCore is the main controller of the system. It manages voice routing, player tracking, zones, microphones, profiles, priorities, and resolved voice settings. It controls default voice behavior, blocked voice values, avatar audio settings, debug output, and can track up to 80 players. Only one VoiceCore is usually needed in the scene. 🔶 VoiceZone VoiceZone is a trigger-based area that changes how player voice behaves while inside it. It can be used for private rooms, booths, stages, VIP areas, staff spaces, isolated rooms, or any place where you want custom voice rules. Each VoiceZone uses a Voice Profile, which defines the channel, priority, range, gain, and listening rules. 🎙️ Microphone The Microphone prefab lets players use an amplified or routed voice profile. It supports: Activate on pickup Push-to-talk while held Synced speaker tracking Profile-based voice settings This is useful for stages, announcements, events, host areas, roleplay tools, and performance spaces. 📘 Voice Profiles Profiles are reusable voice configuration assets. Instead of setting every zone manually, you can create a profile once and assign it to multiple VoiceZones or Microphones. A Voice Profile includes: Profile name Priority Zone type Channel ID Inside/outside hearing rules Voice gain Near and far distance Volumetric radius Lowpass Avatar audio override One-way listening from other profiles Optional high-range listening mode The included Profiles folder contains 2 example profiles to help you start quickly. ✨ Main Features Plug & play setup Drag-and-drop prefabs Trigger-based voice zones Pickup and push-to-talk microphone Reusable voice profiles Channel-based routing Priority-based profile resolution Amplifier-only mode Custom voice gain and distance Avatar audio override support One-way profile listening Local repair tracking for zones Debug output support Supports up to 80 tracked players Includes 2 example profiles 🚀 Basic Setup Import the package. Go to Assets/ParrotsConch/Prefabs/VoiceCore. Drag VoiceCore into your scene. Drag one or more VoiceZone prefabs where you need custom voice behavior. Assign a Voice Profile to each zone. Use or duplicate the included example profiles. Optionally add the Microphone prefab for amplified voice areas. Test and adjust gain, range, channels, priority, and routing rules. 🎯 Perfect For Private rooms Stage microphones Staff areas Club systems Event spaces Roleplay zones VIP rooms Interview booths One-way listening setups Announcement microphones Isolated voice areas Voice Zones gives you a flexible and easy-to-use voice routing foundation for interactive worlds, without forcing you to build a complex audio system from zero. Drag the prefabs, assign profiles, adjust the rules, and your custom voice setup is ready.









