VRC Contact High
- ダウンロード商品¥ 1,500






Tired of going to the club and searching for frogs to lick? Don't you wish you could carry the party with you? Well now you can! This prefab adds a fun, interactive system to your avatar, letting you trigger trippy visual effects that you can share with your friends, or hog to yourself! Simple, intuitive, and easy to install with VRCFury! Plus, it only uses 2 mesh renderers and 3 material slots, so you can fit it on a Medium avatar (Or even Good if you remove the particle trails) =======TRY BEFORE YOU BUY!======= Demo avatar ID: avtr_b021714b-4fdf-419c-bc10-3cea97a67fdd =======Package======= 3 Models 4 Shader 1 VRCFury-compatible prefab Full instructions in the readme Support via DM (if needed) My undying love and gratitude =======Known issues======= - The shader doesn't like mirrors very much. Still looking into fixes for this but haven't had much luck yet - There is currently no way to reduce the effects for remote players besides hiding/showing your avatar, advise people to do so if they need the effects to stop =======Credits======= Prefab developed by Octuplex Shaders developed by MissStabby and Octuplex With assistance from Wingman, Ru, TNT Mankiller, Nessie, and the VRLabs Discord
Terms of Use
You can put the prefab on any avatar, even public or sold avatars, just don't remove the name or branding You're allowed to reuse the models/shaders/particles wherever and however you want, just no reselling them You're allowed to make and sell new shaders for people to plug into the prefab, and I highly encourage it! You're allowed to share the prefab files with your friends, but not with strangers. Don't upload the prefab on shady websites!
Update information
Version 0.12.9 - Switched from FinalIK to VRCRaycast - Added 3 more shaders to swap between - Added worldspace prop with CustomObjectSync - Added a global cancel that gets triggered any time a new shader is used to prevent shader overlap - Revised the pickup to hang in the air for a couple seconds after being dropped - Improved menu layout - Menu icons Version 0.10.0: - Fixed some issues with the gesture-free version of the prefab - Added the FinalIK Stub directly to the project so you no longer need to import it first Version 0.9.6: - Fixed an issue with inconsistent raycasts Version 0.9.4: - Disabled the physbone when the prefab is disabled to prevent it from interfering with other physbone interactions - Added the FinalIK stub to the package directly, to save on googling Version 0.9.3: - Added a smoke trail - Fixed an animation error - Updated the readme Version 0.9: - Added a physbone you can toggle on that allows players to grab the joint out of your hand - Increased the size of the joint by 50%, was too small by default Version 0.8: - Added a second raycast to compensate for the LookAt component unexpectedly flipping orientation Version 0.7: - Added position animations to make avatar setup easier and allow you to put the prefab on your left/right hand or directly on your face :) - Added a clearing functionality in case you ever go too far and want to step it back






