Beachgoer Rin [PC / Mobile Avatar] (v1.0)
- Digital2,000 JPY
![Beachgoer Rin [PC / Mobile Avatar] (v1.0)](https://booth.pximg.net/72c6640f-c164-4858-91e0-e7595abd5ba5/i/7326777/29037643-e448-40d4-9d6e-43ab9d4303e1_base_resized.jpg)
Rin is a low-poly witch that turns into a Fumo when scaled small and becomes ethereal when scaled large. This time, Rin is dressed for the beach. This version can also be used as a base model, as it uses the full body mesh. There are blendshapes to hide most of the extra clothing, or you can remove them manually in a 3D modelling tool such as Blender. This avatar is also available on the VRChat Marketplace, where you can "Try On" the avatar if you would like to test it out. Features: - Good rank on PC, and Poor rank on Quest/Mobile. - Changes into a Fumo when scaled down to 0.5 metres, and enters a fractured, ghostlike form when scaled up to 1.2 metres. Each of these forms can also be manually chosen, regardless of the avatar scale. - Toggles for clothing parts, such as the floaties, hat, and sandals. - 4 colour themes to choose between, with unique sound effects and logos for each form and style change. - A toggleable wand that functions as a pen. Use the fist gesture to draw, and the rock gesture to clear. - Glow-in-the-dark eyes. - [PC] AudioLink support, with glowing outfit parts and ethereal fractures according to the world theme, and outline pulsing. Even the wand trails react! - Includes experimental VRCFT support for simple 2D face tracking. (Please note, this approximates the face shape using the viseme and eyelook textures and may not be very accurate) - The sun hat has nice physics.
Performance Ranks
PC rank is Good: - 2 Skinned Mesh Renderers. (4716 triangles) - 2 Particle Systems. - 1 Trail Renderer. - 5 Material Slots. - 3 PhysBone Components, 16 Transforms. - 2 Audio Sources. Mobile rank is Poor, with the following changes: - No Audio Sources - 4 Material Slots - 1 Particle System - 1 Trail Renderer - Most shader effects are not present (AudioLink, ethereal fractures, outlines)
Setup
- Make sure you have VRCFury imported and that you're using at least VRChat SDK 3.8.2. - If you'd like to edit the shaders, import the Poiyomi Toon Shader. Rin uses version 9.2. - Import the package for Rin. - Open the "beach-booth" scene inside the "rin" directory. - Set up the avatar upload info in the VRChat SDK panel. - There is a camera set up in the scene to create a nice thumbnail, if you would like to use it set the Custom Camera to "thumbnail-camera". - Upload! If all goes well you should see Rin in your avatars menu once it finishes. - If you would like to use GoGoLoco, please add it to the avatar manually, as it is no longer included.
Terms of Service
- Public uploads of edited versions are allowed. Be creative! - Porting the avatar to platforms other than VRChat is allowed. - Do not distribute the files to other people who don't own them. - Do not use this character in mature or adult contexts. - For promotional usage or content where the character is a central component, please contact me first.
Update information
v1.0 - BOOTH release; compared to Rin the Witch v1.2: - GoGoLoco is no longer included, please add the GoGoLoco prefab manually if you want to use it. - Mobile Ethereal material changed to be more detailed, but is no longer transparent. - Wand now uses more colours so it looks prettier. I would love to create a Steam-style bundle that provides a discount for people who have already paid for Rin the Witch, but I think this is not possible on BOOTH. Sorry!