Counter Work Set - VRChat Men's Clothing / CP58
- Full Pack: ALL INCLUDED!Digital2,400 JPY
- Turanari (Tinmeshitei Body) CompatibleDigital1,200 JPY
- Hanka CompatibleDigital1,200 JPY
- Komano CompatibleDigital1,200 JPY
- Alué CompatibleDigital1,200 JPY
- Licht CompatibleDigital1,200 JPY
- HoshinosShop AvatarDigital1,200 JPY









A café/bar staff-style outfit featuring a rolled-up sleeve shirt, black cummerbund vest, and long apron. Designed with a calm, everyday atmosphere in mind, while also creating an attractive back silhouette through the shape of the cummerbund vest. The rolled sleeves and apron ON/OFF gimmicks are already configured. If you do not need the equip/remove gimmick, delete “CounterWorkSet_Menu_AvatarName” inside the CounterWorkSet_AvatarName.Prefab. If you want to keep the rolled-up sleeves without using the equip/remove gimmick, set the RollUp (rolled sleeves) shrink shape key to 100, then adjust the MA Shape Changer settings on the CummerVestSet mesh by adding or removing each avatar’s LowerArm shrink shape keys as needed. ※ If the legs are spread too far, crossed, or used with exaggerated walking motions, the apron may clip into the body. ※ Due to leg interference considerations, the apron knot will sink slightly into the thighs. ※ “CounterWorkSet_Menu_AvatarName” inside each avatar folder is the prefab used for the avatar menu. ※ This product is an outfit model for avatars. Avatar base data is not included. ※ Due to the nature of digital downloads, returns and refunds are not available. Please read and agree to the product description and terms of use before purchasing. ◆ Item Overview ● Contents CounterWorkSet_○○.Unitypackage (○○ indicates the variation name) CounterWorkSet_Material_○○.Unitypackage (○○ indicates the variation name) PSD/CLIP files for customization ReadMe.txt (main document) Shader used lilToon https://lilxyzw.booth.pm/items/3087170 Required asset Modular Avatar https://modular-avatar.nadena.dev/ja/docs/intro ● Model Data Total polygon count: 27,821 polygons CummerVestSet: 13,691 polygons GarconApron: 3,758 polygons Slacks: 4,838 polygons Shoes: 5,534 polygons Mesh count: 4 Material count: 6 Constraint count: 1 PB components: 1 Import folder: Assets > MetaverseCreators_CP > HoshinosShop > CounterWorkSet ◆ Supported Avatars Original 3D Model “Shachiku no Rensei-san” (Chinpan-tei shared body) https://booth.pm/ja/items/5498540 Original 3D Model “Hanka” https://studioyono.booth.pm/items/6970249 Original 3D Model “Komano” https://booth.pm/ja/items/5260363 Original 3D Avatar “Alué” (PlusHead body) https://booth.pm/ja/items/6957623 Original 3D Model “Rihito (Licht)” / AC1 https://metacreatorstyo.booth.pm/items/7430852 HoshinosShop Avatar Package Original 3D Model “Yoshitsugu” https://booth.pm/ja/items/6773043 Original 3D Model “Shirai” https://h0shin0s.booth.pm/items/6050736 ※ When wearing the outfit, body-hiding shape keys are used (the body becomes rod-like / simplified). ◆ Installation Steps Set up the latest VRChat SDK in VCC Install required assets (lilToon, Modular Avatar) via VCC Import the latest package of the avatar you want to dress Import this product’s material package Import the avatar-specific package for this product Drag and drop the avatar (or customization prefab) into the Scene Hierarchy Hide or set unnecessary avatar clothing (default outfits, underwear, etc.) to Editor Only if needed Drag and drop “CounterWorkSet_AvatarName.Prefab” directly under the avatar Upload the avatar through VRChat SDK ※ This outfit uses Modular Avatar’s “MA Shape Changer” feature. When the outfit is placed under the avatar, the avatar body shape keys are automatically activated to slim the body, or mesh sections affected by the shape keys are hidden. This prevents clipping between the outfit and the avatar body. If you do not need the included MA Shape Changer settings, you may remove or adjust them as desired. ※ Regarding MA Shape Changer for +Head avatars: depending on the avatar, the component may not work correctly because the body mesh names may differ. (The mesh names in this product are configured for PlusHead.) If this occurs, adjust the mesh names or manually edit the shape keys as needed. ※ If any body parts become unintentionally thinner after setup, reset the relevant body shape keys to 0 and confirm the body is displayed correctly. ◆ Color Customization Replace the color variation materials located in: Common > Material You can also freely modify colors using the included PSD or CLIP files. ◆ Terms of Use https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing ※ Please comply with the original avatar’s terms of use. ◆ Production Environment Modeling: Blender Ver. 3.6.5 Texturing: CLIP STUDIO PAINT / Substance 3D Painter Setup: Unity Ver. 2022.3.22f1 VRChat SDK - Avatars Ver. 3.10.3 (VCC) lilToon 2.3.3 Modular Avatar 1.17.1 ◆ Credits Creator: Hoshboo / HoshinosShop https://x.com/hoshibono https://h0shin0s.booth.pm/ (personal BOOTH) For inquiries and support, please contact via BOOTH messages.









