MidnightStadium Blouson Set - VRChat Men's Clothing/ CP1
- Full Pack: ALL INCLUDED!Digital2,800 JPY
- Minase CompatibleDigital1,400 JPY
- Komano CompatibleDigital1,400 JPY
- Turanari (Tinmeshitei Body)CompatibleDigital1,400 JPY
- Bokusei (PlusHead Body) CompatibleDigital1,400 JPY
- Hanka CompatibleDigital1,400 JPY
- Kanata CompatibleDigital1,400 JPY
- Licht CompatibleDigital1,400 JPY
- For_Airgreen PackageDigital1,400 JPY

◆ MidnightStadium Blouson Set ◆ Creator: Takeru The fun time starts now! This stadium jacket coordinate is perfect for nightlife. You can choose between leather-style and fabric-style sleeves for the jacket. Easy color customization with layered PSD files included to expand the fun! ※This product is a costume model for avatars. Avatar body data is not included. ※Due to the nature of digital products, returns and refunds are not possible. Please read and agree to the product description and terms of use before purchasing. ◆Item Overview ●Contents ・MidnightStadium_◯◯.Unitypackage (◯◯ will contain the variation name) ・FBX ・Textures ・PSD/CLIP files for customization ・ReadMe.txt (main text) Shader Used ・liltoon https://lilxyzw.booth.pm/items/3087170 Required Assets ・Modular Avatar https://modular-avatar.nadena.dev/ja/docs/intro ●Model Data △Polygon Count: Total 24,478 polygons ├Bottom: 3,178 polygons ├Inner_Vest: 7,148 polygons ├Jacket: 5,388 polygons ├Over_Jacket: 4,816 polygons └Shoes: 3,948 polygons Mesh Count: 5 Material Count: 5 PB Component Count: 6 Constraint Count: 4 Import Folder Assets > MetaverseCreators_CP > Takeru_Airgreen > MidnightStadium ◆Compatible Avatars ・Minase VRChat Avatar #Minase3D https://booth.pm/ja/items/4013951 ・【Original 3D Model】Komano https://booth.pm/ja/items/5260363 ・Original 3D Model "Corporate Slave Tsuranari-san" (Tinmeshitei Common Body) https://booth.pm/ja/items/5498540 ・【Original 3D Model】Bokuse (PlusHead Body) https://booth.pm/ja/items/5727810 ・【Original 3D Model】Kanata & Konata #BLUESTELLA https://bluestella1127.booth.pm/items/6813995 ・【Original 3D Model】Hanka https://studioyono.booth.pm/items/6970249 ・Male Avatar "Licht" #Licht3D https://metacreatorstyo.booth.pm/items/7430852 ・For_Airgreen Package (FBX Common Semi-Compatible) Takeru-style Original 3D Model "Miharu" (Takeru-style Uncle Common Body) https://airgreen.booth.pm/items/6174478 Takeru-style Original 3D Model "Bertrand ReNew" (Takeru-style Uncle Common Body) https://airgreen.booth.pm/items/6084131 Takeru-style Original 3D Model "Eschlan" https://airgreen.booth.pm/items/5025863 Takeru-style Original 3D Model "Adult Bart" https://airgreen.booth.pm/items/5091727 Takeru-style Original 3D Model "Bart" https://airgreen.booth.pm/items/4555823 Takeru-style Original 3D Model "Yoritsuna" https://booth.pm/ja/items/3940398 ※When dressing the costume, shape keys that hide the base body (making the base body stick-like) are used. ※About For_Airgreen Package Compatible prefabs for 6 Takeru-style avatars are created from a single FBX. Please use this when you want to dress avatars other than the dedicated types. ◆Installation Instructions ①Set up the latest version of VRC SDK in VCC ②Install required assets (liltoon, Modular Avatar) in VCC ③Import the latest version package of each avatar body ④Import this data package ⑤Drag and drop the avatar (or dress-up/modification prefab if available) into the Scene Hierarchy ⑥Hide unnecessary avatar clothing (default clothes, underwear, etc.) or set to Editor Only as needed ⑦Drag and drop "MidnightStadium_AvatarName.Prefab" directly under the avatar ⑧Upload the avatar from VRC SDK ※The costume has "MA Shape Changer" from ModularAvatar functionality configured. When you drag and drop the costume directly under the avatar, the avatar's base body shape keys automatically turn ON, making the body thinner, or the mesh of parts that change with shape keys disappears, allowing the costume to be worn without interfering with the base body. If you don't need the "MA Shape Changer" set on the costume mesh, please delete it or configure it according to your preferences. ※Regarding MAShapeChanger for +Head, depending on the avatar, the component may not work correctly due to different body mesh names (this data's mesh name is set for PlusHead). In such cases, please adjust by changing the base body mesh name or manually moving shape keys. ※If parts of the base body are unintentionally thinned after completing the dress-up, please reset the corresponding base body shape keys to 0 and check the state with the base body displayed. ◆Color Variations Please use by directly dragging and dropping each color variation material from the MidnightStadium > Common > Material folder onto the costume model. You can also customize to your preferred colors using the included PSD files or CLIP files. ◆Terms of Use https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing ※Please use while following the terms of the original avatar. ◆Development Environment Modeling: Blender Ver3.6.5 Texture: Substance 3D Painter 2024 CLIP STUDIO PAINT Setup: Unity Ver2022.3.22f1 VRChat SDK - Avatars Ver3.9.0 (VCC) liltoon 2.2.1 ModularAvatar 1.14.1 ◆Credits Creator: Takeru https://www.airgreen.net/ https://airgreen.booth.pm/ (Personal BOOTH) Support Contact https://discord.gg/bmw3PWE37M