SnappyDayAhead Casual T-shirt & Jeans set - VRChat Men's Clothing / CP9
- Full Pack: ALL INCLUDED!Digital3,500 JPY
- Minase CompatibleDigital1,600 JPY
- Komano CompatibleDigital1,600 JPY
- Kuuta CompatibleDigital1,600 JPY
- Turanari (Tinmeshitei Body)CompatibleDigital1,600 JPY
- Bokusei (PlusHead Body) CompatibleDigital1,600 JPY
- Hyakko CompatibleDigital1,600 JPY
- Licht CompatibleDigital1,600 JPY
- Minagi CompatibleDigital1,600 JPY
- Crocodile Key HolderDigital400 JPY

◆ Snappy Day Ahead ◆ Creator: marchmaru / Unclassics This is a relaxed atmosphere oversized T-shirt & denim set. You can easily change the color of the bag and T-shirt by adjusting liltoon colors. Additionally, the front of the T-shirt and can badges use separate textures (UV2/decals) to make modifications easier, so please feel free to replace them with your favorite designs and enjoy. Includes a crocodile-like keychain that stretches when pulled☆ ※This product is a costume model for avatars. Avatar body data is not included. ※Due to the nature of downloadable products, returns and refunds are not possible. Please check and agree to the product description and terms of use before purchasing. ◆ Item Overview ●Contents ・SDA_◯◯.Unitypackage (◯◯ contains variation name) ・ReadMe.txt (main text) ・PSD for modifications Required Shader ・liltoon https://lilxyzw.booth.pm/items/3087170 Required Assets ・Modular Avatar https://modular-avatar.nadena.dev/ja/docs/intro ●Model Data △Polygon count: Total 27,569 polygons ├SDA_tops: 5,197 polygons ├SDA_tops_OnlyShortSleeve: 2,818 polygons ├SDA_pants: 5,465 polygons ├SDA_sneaker: 6,428 polygons ├SDA_sacoche: 6,771 polygons └SDA_wani_ni: 3,708 polygons Mesh count: 6 Material count: 6 PB component count: 8 Constraint count: 1 Import folder Assets > MetaverseCreators_CP > marchmaru_Unclassics> SnappyDayAhead ◆ Compatible Avatars ・Minase VRChat Avatar #Minase3D https://booth.pm/ja/items/4013951 ・【Original 3D Model】Komano https://booth.pm/ja/items/5260363 ・【Kuuta】Original 3D Model #Kuuta3D https://booth.pm/ja/items/4897493 ・Original 3D Model "Corporate Slave Tsuranari-san" (Tinmeshitei Common Body) https://booth.pm/ja/items/5498540 ・【Original 3D Model】Bokusei (PlusHead Body) https://booth.pm/ja/items/5727810 ・"Hyakko" - by Niyami https://booth.pm/ja/items/6328134 •Original 3D Model "Licht" #Licht3D / AC1 https://metacreatorstyo.booth.pm/items/7430852 •Original 3D Model "Minagi" #Minagi3D / AC2 https://metacreatorstyo.booth.pm/items/7430855 ※When dressing the costume, shape keys that hide the base body (making the base body look like a stick) are used. ◆ Installation Instructions ①Set up the latest version of VRC SDK in VCC ②Install required assets (liltoon, Modular Avatar) in VCC ③Import the latest version package of each avatar body ④Import this data package ⑤Drag and drop the avatar (or dress-up/modification prefab if available) into the Scene Hierarchy ⑥Hide unnecessary avatar clothing (default clothing, underwear, etc.) and set to Editor Only as needed ⑦Drag and drop "SDA_AvatarName.Prefab" directly under the avatar ⑧Upload the avatar from VRC SDK ※The costume has "MA Shape Changer", a ModularAvatar feature, configured. When you drag and drop the costume directly under the avatar, the avatar's base body shape keys automatically turn ON, making the body thinner, or the mesh of parts that change with shape keys disappears, allowing the costume to be worn without interfering with the base body. If the "MA Shape Changer" set on the costume mesh is unnecessary, please delete it or configure it according to your preferences. ※Regarding MAShapeChanger for +Head, depending on the avatar, the component may not work correctly due to different mesh names for the body parts (the mesh name in this data is set for PlusHead). In such cases, please adjust by changing the base body mesh name or manually moving shape keys. ※If some parts of the base body are unintentionally thin after completing the dress-up, return the corresponding base body shape keys to 0 and check the state where the base body is displayed. ◆ Design Modifications For the color variations shown in the thumbnail, please replace the materials in the Common > Material folder. You can also adjust colors further using liltoon's main color. The T-shirt front and can badge designs can be changed using liltoon's Main Color 2nd texture. You can choose from several types or modify the psd file to create your preferred design. Please modify the included【SDA_tops_UV2.psd】, export it as a transparent background PNG, and set it to Main Color 2nd. ◆ Terms of Use https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing ※Please use while following the terms of the original avatar. ◆ Development Environment Modeling: Blender Ver4.1.1 Texturing: Photoshop2024 Setup: Unity Ver2022.3.22f1 VRChat SDK - Avatars Ver3.7.0 (VCC) liltoon 1.9.0 ModularAvatar 1.10.3 ◆ Credits Creator: marchmaru / Unclassics https://lit.link/marchmaru https://unclassics.booth.pm/ Support Contact https://discord.gg/bmw3PWE37M