Punch Impact System
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Punch Impact System Bring head-hit reactions to your VRChat avatar with impact sparks, spatial punch audio, and screen effects for the affected player. Repeated hits build through six recovering stages by default, adding stronger ghosting, screen sway, and darkness before reaching a blackout. Stop striking and the effect recovers. Hit again during recovery and it advances from the current stage. Once the view has fully recovered, the next hit starts fresh. FEATURES • Head-only fist detection for both hands. • Screen ghosting, sway, colour separation, and uniform darkening. • Six stages by default, with adjustable visual and recovery settings. • Synchronized impact flashes, sparks, dust, and 3D punch audio. • A separate screen-effects toggle: keep the sparks and sound while disabling the affected player's screen distortion and blackout. • Saved, synchronized master and screen-effects controls. • WD-On and WD-Off Modular Avatar Prefabs included. • 10 synchronized parameter bits across 3 expression parameters. INSTALLATION 1. Import the package into a PC VRChat Avatars project with Modular Avatar installed. 2. Choose the Prefab that matches your avatar's FX Write Defaults convention. Install exactly one variant. 3. Place it under the Avatar Descriptor root and fit LeftHand/StrikePoint and RightHand/StrikePoint to the closed-fist knuckles. REQUIREMENTS AND PLATFORM • Windows PC VRChat avatars; intended for PC desktop and PC VR viewing. • A valid Humanoid avatar with left and right hand bones and working fist gestures. • A fist gesture and moving head contact are required. Keeping a hand resting against the head does not continuously trigger hits. PC VR provides direct tracked-hand control for performing strikes. • Authoring setup: Unity 2022.3.22f1, VRChat Avatars SDK 3.10.4, and Modular Avatar 1.16.2 with its NDMF dependency. • Quest standalone / Android and iOS are not supported. Dependencies are installed separately: VRChat SDK: https://creators.vrchat.com/sdk/ Modular Avatar: https://modular-avatar.nadena.dev/ INCLUDED • PunchImpactSystem_ModularAvatar.prefab — WD-On. • PunchImpactSystem_ModularAvatar_WDOff.prefab — WD-Off. • Required controllers, animations, shaders, materials, meshes, impact particles, and punch audio. • English installation instructions, License PDF, and third-party notices. Avatars, outfits, and worlds shown in promotional media are not included. Concept artwork illustrates the product theme; use the gameplay preview to judge the in-game result. LICENSE Personal, non-commercial use. Modification for your own permitted use is allowed. Redistribution, resale, commercial use, paid commissions, and monetized media require separate written permission. The complete included license applies. SUPPORT BOOTH: https://canned-cat.booth.pm/ Discord: https://discord.gg/WEu3JCer3

