Dandy Fawn - VRChat Men's Clothing / CP20
- Full Pack: ALL INCLUDED!Digital4,000 JPY
- Bokusei (PlusHead Body) CompatibleDigital1,500 JPY
- Kuuta CompatibleDigital1,500 JPY
- Lunato CompatibleDigital1,500 JPY
- HAOLAN CompatibleDigital1,500 JPY






◆ Dandy Fawn ◆ Creator: ハチドリ_ Flavor Text A classical outfit for boy-type avatars. A design that highlights both youthfulness and elegance in a single coordinated look. ※ This product is a clothing model for VRChat avatars. The avatar base is not included. ※ Due to the nature of downloadable products, returns and refunds are not available. Please read and agree to the product description and Terms of Use before purchase. ◆ Item Overview ● Included Files Dandy Fawn.Unitypackage FBX Textures ReadMe.txt (this document) ● Shader Used liltoon https://lilxyzw.booth.pm/items/3087170 ● Required Asset Modular Avatar https://modular-avatar.nadena.dev/ja/docs/intro ● Model Data Total polygons: △21,763 Jacket: 4,625 polygons Loafers: 3,824 polygons Setup: 33,366 polygons Socks: 7,136 polygons Stall: 1,024 polygons Tie: 1,788 polygons Mesh count: 6 Material count: 4 PhysBone components: 4 Import folder Assets > MetaverseCreators_CP > monoTone > DandyFawn ◆ Supported Avatars Kuuta – Original 3D Model (#Kuuta3D) https://booth.pm/ja/items/4897493 Bokusei – Original 3D Model (PlusHead Body) https://booth.pm/ja/items/5727810 Haolan – Original 3D Model https://booth.pm/ja/items/3818504 Lunato – Original 3D Model https://booth.pm/ja/items/4284866 ※ When equipping the outfit, blendshapes that hide the avatar body (making the body appear stick-like) are used. ◆ Installation Steps Set the latest VRC SDK in VCC Install required assets (liltoon, Modular Avatar) via VCC Import the latest package of the avatar you are using Import this product’s package Drag the avatar (or any base prefab if available) into the Scene Hierarchy Hide or set to Editor Only any unneeded clothing (default outfit, underwear, etc.) Drag “DandyFawn for 〈Avatar Name〉.Prefab” directly under the avatar in the Hierarchy Upload the avatar via VRC SDK Notes on Modular Avatar This outfit uses MA Shape Changer. When the outfit prefab is placed under the avatar, the avatar’s body blendshapes will automatically adjust (becoming thinner or hiding meshes) to prevent clipping. If you do not wish to use MA Shape Changer, you may delete or edit the components as you prefer. For +Head Models Depending on the avatar, mesh names may differ from the expected “PlusHead” naming. If the MA Shape Changer does not function correctly: Rename the avatar’s body mesh, or Adjust the blendshapes manually If unexpected deformation occurs If any part of the body is unintentionally slimmed after dressing, reset the relevant body blendshape to 0 and confirm the body is visible normally. ◆ Color Editing Replace any of the color-variation materials found in: Common > Material You can use the included PSD or clip files to adjust or recolor textures freely. ◆ Terms of Use https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing ※ Please follow the Terms of Use of the original avatar when using this outfit. ◆ Production Environment Modeling: Blender Ver3.6.5 Texturing: Substance Painter Setup: Unity Ver2022.3.22f1 VRChat SDK - Avatars Ver3.7.6 (VCC) liltoon 1.8.5 ModularAvatar 1.11.5 ◆ Credits Creator: ハチドリ_ URL: https://8-dori.booth.pm/ Support / Contact https://discord.gg/bmw3PWE37M






