[Supports 5 Avatars] Viabelle Royal Academy Men's Uniform - VRChat Men's Clothing / AC11
- Full Pack: ALL INCLUDED!ダウンロード商品¥ 3,000
- Shizune Compatibleダウンロード商品¥ 1,500
- PlusHead Body Compatibleダウンロード商品¥ 1,500
- Licht Body Compatibleダウンロード商品¥ 1,500
- Hanka Body Compatibleダウンロード商品¥ 1,500
- Tinmeshitei Body Compatibleダウンロード商品¥ 1,500
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The Viabelle Academy is a 7-year royal academy located in the Kingdom of Clarivia. The color of the ribbon or necktie changes depending on the student's year level 🎀 Official Clarivia Kingdom Website: https://metaversecreator.daa.jp/CLARIVIA/ Student IDs can also be issued, so once you put on the uniform, please consider enrolling! https://metaversecreator.daa.jp/CLARIVIA/special.html Of course, you are not limited to the above setting. Feel free to modify and enjoy this outfit as an idol costume, a fictional school uniform, or any original concept of your own! ※ This product is a clothing model for avatars. The avatar body itself is not included. ※ Due to the nature of digital products, returns and refunds are not available. Please purchase only after reading and agreeing to the product description and terms of use. ◆ Item Overview Contents Viabelle_RoyalAcademy_Uniform_Mens_For_○○.Unitypackage Viabelle_RoyalAcademy_Uniform_Mens_Material.Unitypackage FBX Textures PSD files for customization ReadMe.txt Used Shader liltoon https://lilxyzw.booth.pm/items/3087170 Required Asset Modular Avatar https://modular-avatar.nadena.dev/ja/docs/intro ◆ Model Data (Full Version) Total Polygon Count: 49,711 polygons VUM_1_Shirt: 9,402 polygons VUM_1_Vest: 2,596 polygons VUM_2_Pants: 7,999 polygons VUM_2_Shoes: 5,964 polygons VUM_2_Socks: 1,164 polygons VUM_3_Emblem: 5,054 polygons VUM_3_Jacket: 14,882 polygons VUM_Garde_Necktie: 916 polygons VUM_Garde_Necktie_Ribbon: 1,734 polygons Meshes: 9 Materials: 4 PB Components: 10 PB Colliders: 6 Import Folder Assets > MetaverseCreators_CP > Ramice > Viabelle_RoyalAcademy_Uniform_Mens ◆ Compatible Avatars Original 3D Model "Shizune" #Shizune3D / AC3 https://booth.pm/ja/items/7684873 Original 3D Model "Licht (Rinjin)" #Licht3D / AC1 https://metacreatorstyo.booth.pm/items/7430852 【PlusHead】 Original 3D Model "Shizune" #Shizune3D / AC3 https://booth.pm/ja/items/7684873 Original 3D Model "Sumisei" https://booth.pm/ja/items/5727810 ※ The FBX was created based on Shizune's PlusHead body. A prefab with MA settings adjusted for Sumisei is included. Original 3D Model "Hanka" https://booth.pm/ja/items/6970249 VRChat Male Base Body "T-BODY / Tinmeshitei Shared Base Body" https://booth.pm/ja/items/7155882 Example avatar used: Original 3D Model "Techie / テッキー" https://tinmeshi.booth.pm/items/4919799 ※ When wearing the outfit, body-hiding shape keys (which make parts of the body shrink like rods) are used. ※ For the PlusHead version only, the body does not have a high-heel shape key, so the shoes are adjusted to be closer to flat. Please check the product images. ◆ Required Shape Keys / Values Avatar Shape Key Settings Shizune Foot_Narrow 100, Foot_HighHeel 80 Licht Foot_Narrow 100, Foot_HighHeel 80 PlusHead None Hanka HighHeel 80 T-BODY Heel adjustment 40 ◆ Included Shape Keys VUM_1_Shirt Shirt_Sleeve_Short → Roll up sleeves Set_Jacket Set_Vest VUM_1_Vest Set_Jacket VUM_2_Pants Pants_Sleeve_Wide → Widen pants legs VUM_2_Socks Set_Shoes VUM_3_Jacket Jacket_Frill_OFF → Remove jacket sleeve frills Jacket_Frill_Short → Shorten jacket sleeve frills Jacket_Frill_Long → Lengthen jacket sleeve frills Jacket_Sleeve_Long → Lengthen jacket sleeves Jacket_Sleeve_Short → Shorten jacket sleeves Jacket_Sleeve_Wide → Widen jacket sleeves Jacket_Sleeve_Narrow → Narrow jacket sleeves VUM_Garde_Necktie Set_Vest ※ Set_○○ shape keys are used to prevent clothing intersections. ◆ Installation Steps Set the latest VRC SDK version through VCC. Install required assets (liltoon, Modular Avatar) through VCC. Import the latest package of the avatar you want to dress. Import this product's material package. Import the corresponding avatar package from this product. Drag and drop the avatar (or customization prefab if available) into the Scene Hierarchy. Hide unnecessary avatar clothing (default clothes, underwear, etc.) or set them to Editor Only if needed. Choose one of the following and drag it under the avatar: Full_VUM_○○.Prefab Necktie_VUM_○○.Prefab Ribbon_VUM_○○.Prefab Upload the avatar through VRC SDK. Included Prefabs Three styles are included: Full_VUM_○○.Prefab → Switchable necktie and ribbon version Necktie_VUM_○○.Prefab → Necktie only version Ribbon_VUM_○○.Prefab → Ribbon only version The outfit uses Modular Avatar's MA Shape Changer feature. When the outfit is placed under the avatar, body shape keys are automatically enabled, making the body thinner or hiding areas where the outfit would intersect with the body. If you do not need the preset MA Shape Changer, you may delete or adjust it as desired. ※ For PlusHead MA Shape Changer: depending on the avatar, the body mesh name may differ (this product is configured for PlusHead mesh names), causing the component to not work correctly. Please adjust the mesh names or manually edit shape keys if needed. ※ If any body parts become unintentionally thinner after dressing the avatar, reset the corresponding body shape keys to 0 and check the body display. ◆ Color Customization Replace the materials inside: Common > Material with the desired color variation materials. MA Material Swap is already configured, allowing easy color changes inside the outfit Root object's MA Material Swap component. You can also customize colors using the included PSD files. ◆ Terms of Use https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing ※ Please follow the original avatar's terms of use as well. ◆ Development Environment Modeling: Blender Ver 4.5.12 Texture: CLIP STUDIO PAINT, Substance 3D Painter Setup: Unity Ver 2022.3.22f1 VRChat SDK - Avatars Ver 3.10.4 (VCC) liltoon 2.3.4 Modular Avatar 1.18.3 ◆ Credits Creator: 羅夢氷 (Ramuhyo) https://lit.link/ramice https://rcoc.booth.pm/ (Individual BOOTH) For inquiries and support, please contact via BOOTH message.













