Half-up Hair - VRChat Hair / CP13
- Digital1,000 JPY

Translation: ◆ amane_harfup ◆ Creator: Gozatouya (Amane Fuyu) This is a bun half-up hairstyle. It can also be used as a regular short hairstyle. ※This product is a hairstyle model for avatars. Avatar body data is not included. ※Due to the nature of downloadable products, returns and refunds are not available. Please review and agree to the product description and terms of use before purchasing. ◆Item Overview ●Contents amane_harfup.Unitypackage FBX Textures ReadMe.txt (this document) Shader Used: liltoon https://lilxyzw.booth.pm/items/3087170 Required Assets: Modular Avatar https://modular-avatar.nadena.dev/ja/docs/intro ●Model Data △Polygon count: Total 9,642 polygons Hair_base: 5,320 polygons Hair_halfup: 2,114 polygons Hair_short: 1,872 polygons Hair_hyde: 336 polygons Mesh count: 4 Material count: 11 PB component count: 0 Import folder: Assets > MetaverseCreators_CP > amane > Item_harfup ◆Compatible Avatars Fully Compatible: 【Original 3D Model】Komano https://booth.pm/ja/items/5260363 For other avatars, this is a "semi-compatible" product that requires adjustments in Unity from the base model. The semi-compatible avatars that have been pre-adjusted in this product are listed below: Minase VRChat Avatar #Minase3D https://booth.pm/ja/items/4013951 『Hyakko』 - by Niyami https://booth.pm/ja/items/6328134 【Original 3D Model】-HAOLAN- https://booth.pm/ja/items/3818504 Multiple shape keys are included for adjusting overall size and position. Please try wearing it on avatars not listed as compatible. ※When shape keys with the same name are installed across different objects, setting them to the same values will result in clean adjustments. ●Model Structure Overview Hair_base: Base hairstyle Hair_hyde: Hair around the ears. If using on avatars with ears, this can remain hidden. Hair_halfup: Back hair for bun half-up style Hair_short: Back hair for short hairstyle ●Shape Key Overview Hair_base front_long → Lengthen bangs front_short → Shorten bangs X_big → Enlarge in X direction Y_big → Enlarge in Y direction Z_big → Enlarge in Z direction Z_small → Shrink in Z direction Hair_hyde X_big → Enlarge in X direction X_move → Move in X direction (enlarge) X_move2 → Move in X direction (shrink) Y_move → Move in Y direction Hair_short X_big → Enlarge in X direction Y_big → Enlarge in Y direction Z_big → Enlarge in Z direction Hair_halfup X_big → Enlarge in X direction Y_big → Enlarge in Y direction Z_big → Enlarge in Z direction ◆Installation Instructions Set up the latest version of VRC SDK in VCC Install required assets (liltoon, Modular Avatar) via VCC Import the latest package for each avatar body Import this data package Drag and drop the avatar (or costume change/modification prefab if available) into the Scene Hierarchy Hide or set unnecessary avatar parts (hairstyles, attached ears, etc.) to Editor Only as needed Drag and drop "halfup_[avatar name].Prefab" directly under the avatar Adjust scale, position, and shape key values to fit the avatar (this step is unnecessary if pre-adjusted prefabs are included) Upload the avatar via VRC SDK ◆Color Variations Please use the color variation materials in the Common > Material folder by swapping them out. Additionally, ForGradationMap is created in grayscale. When changing colors using gradient maps, please utilize this texture. ◆Terms of Use https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing ※Please comply with the terms of use for the original avatar when using this product. ◆Production Environment Modeling: Blender Ver2.93.18 Textures: firealpaca Setup: Unity Ver2022.3.22f1 VRChat SDK - Avatars Ver3.8.0 (VCC) liltoon 1.9.0 ModularAvatar 1.12.5 ◆Credits Creator: #Gozatouya (Amane Fuyu) BOOTH (Personal): https://satu.booth.pm/ Support Inquiries: https://discord.gg/bmw3PWE37M