[VRM/Unity] Rimuru Tempest (slime accessory)
- Digital100 JPY
![[VRM/Unity] Rimuru Tempest (slime accessory)](https://booth.pximg.net/cee9aa9b-f1bf-42db-acc2-835668325079/i/2875660/9784e380-39ff-4a87-bac4-b12f3f18649b_base_resized.jpg)
I'm Not a Bad Slime you know. Rules: You may Edit Textures Do Not Redistribute the files. Do Not Redistribute modified files. You may use it on any of your 3D models. How To Use: Create a New Material Use Shader VRM/MToon Set Rendering Type to: Transparent Apply Each of these Textures into Similiar Slots (VRMs Will only need BaseColor And Normal Maps) *** ignore Roughness, Metalic, Alpha, Opacity Maps if you have them, that are used in other shaders if you want to use them Adjust Sliders to your liking
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