[VRM/Unity] Japanese Highschool Style Hat
- Digital150 JPY
![[VRM/Unity] Japanese Highschool Style Hat](https://booth.pximg.net/cee9aa9b-f1bf-42db-acc2-835668325079/i/2911859/73a0df60-a634-439a-b07d-34807bbbf31f_base_resized.jpg)
Rules: You may Edit Textures Do Not Redistribute the files. Do Not Redistribute modified files. You may use it on any of your 3D models. How To Use: Create a New Material For the Hat Use Shader VRM/MToon Set Rendering Type to: Opaque Apply Each of these Textures into Similiar Slots (VRMs Will only need BaseColor And Normal Maps) *** ignore Roughness, Metalic, Alpha, Opacity Maps if you have them, that are used in other shaders if you want to use them Create a New Material For the Logo (you may Create your own) Use Shader VRM/MToon Set Rendering Type to: Transparent Apply Each of these Textures into Similiar Slots (VRMs Will only need BaseColor And Normal Maps) *** ignore Roughness, Metalic, Alpha, Opacity Maps if you have them, that are used in other shaders if you want to use them Create a New Material For the Golden Pieces Use Shader VRM/MToon Set Rendering Type to: Opaque Apply Each of these Textures into Similiar Slots (VRMs Will only need BaseColor And Normal Maps) *** ignore Roughness, Metalic, Alpha, Opacity Maps if you have them, that are used in other shaders if you want to use them Adjust Sliders to your liking