[VRM/Unity] Mafia Shades
- Digital100 JPY
![[VRM/Unity] Mafia Shades](https://booth.pximg.net/cee9aa9b-f1bf-42db-acc2-835668325079/i/2890752/9d5aefcc-ae3c-451c-b9bb-7f3599df8887_base_resized.jpg)
With 3 styles of patterns to choose from! Rules: You may Edit Textures Do Not Redistribute the files. Do Not Redistribute modified files. You may use it on any of your 3D models. How To Use: Create a New Material For the Frame Use Shader VRM/MToon Set Rendering Type to: Transparent Or Opaque Apply Each of these Textures into Similiar Slots (VRMs Will only need BaseColor And Normal Maps) *** ignore Roughness, Metalic, Alpha, Opacity Maps if you have them, that are used in other shaders if you want to use them Create a New Material For the Glass Use Shader VRM/MToon Set Rendering Type to: Transparent Apply Each of these Textures into Similiar Slots (VRMs Will only need BaseColor And Normal Maps) *** ignore Roughness, Metalic, Alpha, Opacity Maps if you have them, that are used in other shaders if you want to use them Apply Each Material to part of model Adjust Sliders to your liking