[VRM/Unity] Mafia Glasses
- Digital100 JPY
![[VRM/Unity] Mafia Glasses](https://booth.pximg.net/cee9aa9b-f1bf-42db-acc2-835668325079/i/2890808/d509944a-bd95-403e-be4f-088ad8b2565c_base_resized.jpg)
Rules: You may Edit Textures Do Not Redistribute the files. Do Not Redistribute modified files. You may use it on any of your 3D models. How To Use: Create a New Material for the Frame Use Shader VRM/MToon Set Rendering Type to: Opaque Apply Each of these Textures into Similiar Slots (VRMs Will only need BaseColor And Normal Maps) *** ignore Roughness, Metalic, Alpha, Opacity Maps if you have them, that are used in other shaders if you want to use them Create a New Material for the Glass Use Shader VRM/MToon Set Rendering Type to: Transparent Apply Each of these Textures into Similiar Slots (VRMs Will only need BaseColor And Normal Maps) *** ignore Roughness, Metalic, Alpha, Opacity Maps if you have them, that are used in other shaders if you want to use them Adjust Sliders to your liking