[VRM/Unity] Sci-Fi Visor
- Digital400 JPY
![[VRM/Unity] Sci-Fi Visor](https://booth.pximg.net/cee9aa9b-f1bf-42db-acc2-835668325079/i/2942824/08432fb1-293c-4d4a-b957-8950dc3b42ab_base_resized.jpg)
Rules: You may Edit Textures Do Not Redistribute the files. Do Not Redistribute modified files. You may use it on any of your 3D models. How To Use: Create 5 New Materials Glass Use Shader VRM/MToon Set Rendering Type to: Transparent Apply Each of these Textures into Similiar Slots: Base Color Set Auto-Scrolling Y-axis to the desired speed (Recommended 0.1) Frame Part Use Shader VRM/MToon Set Rendering Type to: Opaque Apply Each of these Textures into Similiar Slots: Base Color Connector Part Use Shader VRM/MToon Set Rendering Type to: Opaque Apply Each of these Textures into Similiar Slots: Base Color, Normal Ear Part Use Shader VRM/MToon Set Rendering Type to: Opaque Apply Each of these Textures into Similiar Slots: Base Color, Normal RGB Use Shader VRM/MToon Set Rendering Type to: Opaque Apply Each of these Textures into Similiar Slots: Base Color Set Auto-Scrolling Y-axis to the desired speed (Recommended 0.1) Adjust Sliders to your liking