Hand of Life
- ¥ 0
Ready to go hand of life to place on your avatar.
How to Install
- Import (Hand of Life.unitypackage) to your Assets. - Drag the prefab (Hand of Life) into the Hierarchy and onto your avatar, make sure it is not on the body or armature. - Open the (Hand of Life) in the Hierarchy and in Inspector check the box (Hide Unhide Base) Warning! Do not move or mess with the Transform in (Hide Unhide Base) only the (Hand of Life) there you can scale, position, and rotate the weapon however you want to your avatar. - Uncheck the (Hide Unhide Base) in Inspector once you are done setting onto your avatar. - In the Hierarchy (Hand of Life) set the parent constraint in Inspector of either your left or right hand transform into the Sources. Depending on your avatar's armature is named hand or wrist. - Place the (Hand of LifeFX) in your Avatar Descriptor under Playable Layers and in FX.
Asset Info
Mesh Polygons: 9,939 Basic Meshes: 0 Material Slots: 3 Physbone Colliders: 0 Contact Count: 1 Lights: 0 Particle Systems: 1 Total Max Particles: 100/2,500 Mesh Particle Polygons: 0/5,000 Particle Trails: True Particle Collisions: False Trail Renderers: 0 Audio Sources: 2 Performance Rating: Medium
Terms of Use
By downloading this asset, you have accepted and agreed upon the terms of use and licensing: - For personal use ONLY. - Not to be taken and sold any derivatives of any of the assets. - Not to be used commercially, or for financial gain. - I am not responsible if something goes wrong or broke your avatar. Highly recommend creating a new project before uploading.
Support
Check out my socials and join the Smile Factory! Discord: https://discord.com/invite/kHa9aQU Socials: https://linktr.ee/ItzRandomly
Updates
02/15/2023: Published