Rotating Unity Skybox Shaders
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This is my modification of the default unity skybox shaders from unity 2019.4.31f1 that adds rotation support. Rotation Speed: (how fast the skybox rotates) Rotation Axis: (which axis would you like to rotate on) This let's you have a rotating skybox simple and easy. While these shaders are not officially guaranteed, they have been tested and found to be functional on both PC and Quest* platforms, specifically designed for Unity 2019.4.31f1.
Disclaimer:
Please note that these shaders are derived from the default shaders of Unity version 2019.4.31f1 and are not officially endorsed. Use them at your own discretion and ensure thorough testing before implementing them in your projects.
Instructions for Implementation
1) Import the shaders into your Unity project. 2) Select the skybox material within your project. 3) Change the shader type from either '6 Sides' or 'Cube Map' to '6 Sided Custom' or 'Cube Map Custom,' depending on your skybox configuration. 4) If desired, adjust the rotation speed and specify the axis (X, Y, or Z) on which you wish to rotate the skybox.
File Versions
* "Modified Unity Skybox Shaders": This original generation of shaders is designed to function inversely to Unity's default behavior and were revised. * "Modified Unity Skybox Shaders Updated": This updated version of the modified shaders aligns with Unity's default behavior.
*Quest support is provided based on a successful testing, but official compatibility is not guaranteed.
Users are advised to conduct thorough testing to ensure compatibility and performance on the Quest platform before implementing these shaders in their projects.
Warranty and Prerequisites
These shaders are provided without any warranty, express or implied. Users assume all responsibility for their application and outcomes. Prior to using these shaders, it is highly recommended that users possess a foundational understanding of Unity development, as well as familiarity with skybox shaders and their properties. By using these shaders, you acknowledge the absence of any warranties and agree to bear any risks associated with their implementation in your projects.