Agent chester coat- VRChat Men's Clothing / CP5
- Minase Compatibleダウンロード商品¥ 1,400
- Full Pack: ALL INCLUDED!ダウンロード商品¥ 2,900
- Komano Compatibleダウンロード商品¥ 1,400
- Turanari (Tinmeshitei Body) Compatibleダウンロード商品¥ 1,400
- Bokusei (PlusHead Body) Compatibleダウンロード商品¥ 1,400
- Hanka Compatibleダウンロード商品¥ 1,400
- Kanata Compatibleダウンロード商品¥ 1,400






◆ Agent Chester Coat ◆ Creator: Awa Ritsushita (Kara no Atelier) Flavor Text A coordinate featuring a chester coat and a center-dent hat, with a stole added as an accent. Put it on and you might just find yourself operating as some kind of agent. Includes simple color variations for everyday use, as well as some more distinctive color textures. This product is a costume model for avatars. Avatar body data is not included. Due to the nature of digital downloads, refunds and returns are not accepted. Please read the product description and terms of use before purchasing. ◆ Item Overview Contents A_chester_AvatarName.Unitypackage FBX Textures PSD files for customization ReadMe.txt (this document) Shader Used liltoon — https://lilxyzw.booth.pm/items/3087170 Required Assets Modular Avatar — https://modular-avatar.nadena.dev/ja/docs/intro Model Data Total Polygons: 32,169 Chester coat: 8,930 Chester accessories: 3,872 Chester band: 1,231 Pants: 4,250 Pants accessories: 1,984 Scarf: 1,820 Shirt: 4,738 Shoes: 3,930 Meshes: 8 Materials: 3 PhysBone Components: 3 Import Folder Path: Assets > MetaverseCreators_CP > Empty-atelier > A_chester ◆ Compatible Avatars Minase — https://booth.pm/ja/items/4013951 Original 3D Model "Komano" — https://booth.pm/ja/items/5260363 Original 3D Model "Rense-san" (Chinpantei shared body) — https://booth.pm/ja/items/5498540 Original 3D Model "Bokusei" (PlusHead body) — https://booth.pm/ja/items/5727810 Original 3D Model "Hanka" — https://studioyono.booth.pm/items/6970249 Original 3D Model "Kanata & Konata" (BLUESTELLA, male avatar) — https://booth.pm/ja/items/6813995 When dressing the avatar, a shape key that hides the base body (making it rod-like) is used. ◆ Setup Instructions Set up the latest VRC SDK via VCC Install the required assets (liltoon, Modular Avatar) in VCC Import the latest package for your avatar body Import this costume package Drag and drop your avatar (or its customization/modification prefab, if applicable) into the Scene Hierarchy Hide or set to Editor Only any unwanted default clothing or underwear on the avatar as needed Drag and drop "A_chester_AvatarName.Prefab" directly under the avatar in the hierarchy Upload the avatar via VRC SDK This costume uses the Modular Avatar feature "MA Shape Changer." Dropping the costume under the avatar will automatically activate the base body's shape keys, slimming the body or removing mesh in areas affected by shape keys, allowing the costume to be worn without clipping. If you don't need the MA Shape Changer, feel free to delete it or adjust as you prefer. Regarding MA Shape Changer for +Head avatars: depending on the avatar, the body mesh name may differ (this data's mesh name is set as "PlusHead"), which may cause the component to not function correctly. In that case, please adjust on your end by renaming the base body's mesh or manually adjusting the shape keys. If any part of the base body appears unintentionally slimmed after dressing, reset that body part's shape key to 0 and verify the body is displaying correctly. ◆ Color Customization Swap in the color variant materials found in the Common > Material folder. You can also modify colors to your preference using the included PSD or CLIP files. Note: the topmost layer in the PSD file is a black dummy layer used to reduce file size — please hide it before use. ◆ About Accessories (Hat & Glasses) The hat and glasses are included in the costume prefab with scale values pre-adjusted in Unity for each compatible avatar. The FBX files for the costume and glasses are stored in the Common > Option_item folder. If using the FBX files directly, please adjust the scale and other values as needed. ◆ Terms of Use https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing Please also follow the terms of use for the base avatar you are using. ◆ Development Environment Modeling: Blender Ver 3.6.1 Textures: CLIP STUDIO PAINT Setup: Unity Ver 2022.3.22f1, VRChat SDK - Avatars Ver 3.8.0 (VCC), liltoon 2.2.1, Modular Avatar 1.14.2 ◆ Credits Creator: Awa Ritsushita X: @Aw_ritsushitA BOOTH (Kara no Atelier): https://kara-no-atelier.booth.pm/ Support https://discord.gg/bmw3PWE37M






